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Days Gone 2 was supposed to feature a shared universe and coop

What could have been.
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Days Gone has been trending as of late due to a recent Bloomberg report saying that the sequel was reportedly canned. Who better to talk about Days Gone than the former director of the game, Jeff Ross, as he guested in a rather lengthy livestream hosted by David Jaffe, God of War creator.

Of course, it is to be expected that Ross’ answers played it safe, but he did confirm that there was indeed a pitch for Days Gone 2, which included a shared universe and coop elements.

Speaking at length as transcribed by VGC, Ross proceeded to say that “We wanted co-op from the beginning [in Days Gone 1], but obviously you have to make concessions for what you’re not going to be able to do. It would’ve been a secondary mode if we’d have done it in the first one, or even in another one. I wouldn’t have complicated the main narrative… because that’s really what we’re good at. That was the strength of the first title, so build on that and make it better. But then take this world that you’ve built, and all these assets and systems, and repurpose them for some sort of similarly themed multiplayer version of this universe. So [it] would be with guys like Deacon trying to survive, building up a clubhouse or a crew. I think it would be fun to be in that world cooperatively and see what horde battles could be like.”

Jeff Ross couldn’t confirm if the pitch had indeed been cancelled due to an NDA.

You may view the livestream in full from the video below.

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Father. Gamer. Editor in Chief of One More Game. Not a Trophy or Achievement hunter but plays games by the boatload, look him up on PSN or XBL! Would love to see a Final Fantasy 6, Chrono Trigger, Lufia, and Breath of Fire 2 remake done in his lifetime.

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