It’s been quite a while since we last heard of Diablo IV, but Blizzard has unveiled its first quarterly update of 2022, outlining how the team has come together to form some of the most immersive environments that a Diablo game has to date.
The update is led by various members of the team – Art Director Chris Ryder, Associate Art Director Brian Fletcher, Associate Lighting Director Ben Hutchings, Lead Exterior Environment Artist Matt McDaid, and Lead Props and Interactives Artist Chaz Head – as they share the foundational concepts that make Diablo IV the darkest and most grounded game in the series.
The game will also feature a shared open world with 5 zones to explore, all carefully handcrafted by the talented art and design teams.
Watch – Diablo IV Environment Updates
You can see some of the environments below:
Additionally, as part of the update, Blizzard has announced that the game will feature over 150 randomized dungeons that players can explore, making the game something that will surely captivate players once again.
A Diablo IV release window has not been specified since it was delayed late last year.