In an announcement that probably most Xbox fans were thinking of but not hoping for, Halo Infinite has now been officially delayed to 2021, citing COVID related reasons that have affected not just 343, but the entire gaming industry and the world as a whole.
Judging from the announcement, it’s a good sign that 343 have listened to player feedback and are looking for ways to further improve the product that will result in an “experience that meets our vision”.
Halo Infinite was supposed to be the flagship title that would accompany the Series X launch in November but with that no longer available, Microsoft will have to rely on its solid backwards compatible lineup and outstanding service in game pass to tow them into the next generation.
In the mean time, you can check out Halo Infinite campaign gameplay that was revealed a few weeks back to satisfy your hunger for more Master Chief.
From Holiday 2020 to November 2020. Microsoft has laid down one of the final pieces of its puzzle for their next generation console and with it, a peek as to what players can expect when it launches.
An announcement from Microsoft narrows down the Xbox Series X launch window to November 2020 but along with it, the promise of “Thousands of Games Spanning Four Generations”, technically making it one of the biggest (if not the biggest) launch lineup in recent memory.
Specifics can be seen below:
More than 50 new games planned for this year across generations and optimized for Xbox Series X, including Assassin’s Creed Valhalla, Dirt 5, Gears Tactics, Yakuza: Like a Dragon, Watch Dogs: Legion. With Smart Delivery you only have to buy these games once to play the best versions for your console, across generations.
New games developed exclusively for Xbox Series X and launching with Xbox Game Pass, including The Medium, Scorn, Tetris Effect Connected and more.
More than 40 popular games newly optimized to take full advantage of Xbox Series X such as Destiny 2, Ori and the Will of the Wisps, Forza Horizon 4, Gears 5, Madden NFL 21 and more.
With Halo Infinite being out of the launch lineup for the Series X, it just lost one of its biggest come-on’s for the system, making it much more apparent that you don’t need to upgrade to a Series X just yet, as is the strategy for Microsoft with their cross-generation and pro-consumer approach. Instead, Microsoft will be banking on its other titles, backwards compatibility across previous generations, and Game Pass, which is a hell of a deal on its own.
As was pre-empted by the trophies, it was confirmed by Naughty Dog that The Last of Us Part II will be getting a huge update on August 13 that will add Grounded Difficulty, Permadeath Mode, and a host of new features and modes.
In a post on the PlayStation Blog, Naughty Dog confirms the update, describing Grounded Difficulty as the ultimate test by “making enemies deadlier and ammo, upgrade, and crafting materials incredibly scarce, but also removing invaluable tools for survival, such as disabling Listen mode, deactivating elements of the HUD, and more,” and you won’t need to finish the game to unlock the difficulty setting.
Permadeath mode will be a custom mode with no second chances, meaning you’ll start from the beginning if you die. You can choose to enable the mode with checkpoints on a per chapter or act basis, which will make things a little more bearable.
Both Grounded and Permadeath will give players additional trophies.
There will also be about 30 graphical along with several audio modifiers that will allow you to experience the game in a new light. Check out some of the samples below!
There will also be some gameplay modifiers, which you can access via the extras menu, such as the following:
Mirror on Death
Bullet Speed mode
Infinite Melee Durability
Infinite Listen mode Range
Touch of Death
On top of all that, a number of frequently requested improvements will also be included in the update, such as:
Saves now display playtime up to the second
Film Grain Adjustment option
Disable Listen Mode option
Motion Sensor Function Aiming option
Arc Throw HUD Display option
Aiming Acceleration Scale option
Aiming Ramp Power Scale option
Accessibility improvements to Ground Zero encounter, collectible tracking, Enhanced Listen Mode for collectibles, and rope gameplay
Will this update bring you back into the game? The Grounded update is scheduled for August 13 for The Last of Us Part II, exclusively for the PlayStation.
Fall Guys: Ultimate Knockout is loads of fun and in fact, it has become the top grossing game on Steam as of late! Who would have thought that a multitude of jelly bean-like competitors vying for crows would be so much fun?
Now, everyone wants a piece of the pi… bean, even KFC and Clash Royale, who have since tweeted out that they would love to see a Colonel Sanders and Pekka skin on the game.
IO Interactive wants some of that Bean47 action as well…
They’re also playing a cute little game with CD Projekt Red, checking as to whether Cyberpunk 2077 or The Witcher will make a better fit in Fall Guys land.
That’s not all, even the Washington Capitals, a National Hockey League team, wants in on the fun as well. Get Well Gamers, a charity that provides hospitals with video games, have also expressed their interest in the game.
It’ll be interesting to see how Mediatonic respond to these requests. As an Indie developer, the success the game is experiencing could be overwhelming and couple that with these requests from different brands, it may be all too much to take in. We’re enjoying the game and we hope that the developers find ways to make all of this work out!
The Last of Us 2 received 2 new trophies, “Dig Two Graves” and “You Can’t Stop This”, teasing an update that will test your survival skills in the game.
PowerPyx, the unofficial go-to guide for everything trophy related, confirms that the next update will include Grounded difficulty and Permadeath mode to an already difficult experience.
The harder trophy among the 2 would certainly look to be completing the game on Grounded mode, which will probably be similar to the first game and will remove listen mode, the HUD, and harder enemies, among other modifiers.
Permadeath may sound intimidating, implying that you’ll have to repeat your progress upon dying, but based on the description on the trophy, you can earn it on any setting which will probably allow an easy difficulty playthrough. Maybe.
In any case, we’ll keep an eye out for official updates from Sony and Naughty Dog. In the mean time, trophy hunters should get ready for a real challenge.
If you’re a Funko Pop and a PlayStation fan, then you’ve got your work cut out for you as the latest Funko and PlayStation collaboration will be bringing in 4 (well, 5) new Funko Pops in the form of Ratchet & Clank, Sam Porter Bridges, Joel, and Sweet Tooth!
Based on the announcement, these pops will be exclusive to Gamestop retailers but that hasn’t stopped our local stores from getting their hands on them in the past. You’ll have to keep an eye out for these from well known stockists like Big Boys or Hubbyte if you want your collection complete.
Ratchet & Clank will come as a 2-pack while Sweet Tooth, we assume, will be of a larger scale compared to the others. Joel and Sam should be just like any regular pop, but will probably be the most sought after of the bunch when they release.
Pre-orders are up on GameStop so if you’ve got buddies who can hook you up, you better start giving them a call! Otherwise, you can wait for word if these are going to drop locally, which we’re quite sure they will.
The second episode of Night City Wire has come and gone and boy, a LOT of new information to build up the hype for the upcoming title from CD Projekt Red, Cyberpunk 2077.
If you failed to catch the whole episode, you can check it out in the video below:
As shown during the first Night City Wire Episode, you’ll be able to choose how your character will start out as – Nomad, Street Kid, or Corporate. This is your “Lifepath” and each path will provide a distinct introduction to the world of Night City, with different events and choices that will shape your gameplay experience throughout the game.
Each Lifepath choice will offer you a vastly different intro depending on your choice – a different mission, a different set of characters to interact with, different dialog choices, etc. As such, what Lifepath you choose will ultimately shape your journey throughout Night City.
You can check out a detailed run through of Lifepaths below:
The next part of Night City Wire discussed the various weapons V can choose to equip himself with in the game. There are guns, cyberware weaponry, and even instances where you will be forced to duke it out melee style and it is up to you as to which weapon you will use throughout your foray into the most dangerous city of the dark future.
View the various tools of destruction walk through below:
Cyberpunk 2077 immerses you in the world of Night City Wire and with it, you’ll have to become a true SAMURAI yourself. Swedish hardcore punk band “Refused” did just that, as they talk about the creative process behind becoming SAMURAI, the in-game chrome rock legends of Cyberpunk 2077.
Check out the full transformation as well as interviews with the band members below:
Cyberpunk 2077 is a vast and rich world of lore and players who wish to dive deeper into the world and you can do just that as “The World of Cyberpunk 2077” is now available through the Dark Horse Books site.
Fan of collectibles? Make the first Gear’s first Cyberpunk 2077 themed figure, Trauma Team Elite Response Unit, as part of your collection. This 15-inch, hand-painted figure will set you back $350 and is available for pre-orders now.
Cyberpunk 2077 is scheduled to release on November 19 for the PlayStation 4, Xbox One, and PC. Fans taking on the next generation consoles will be glad to know that there will be afree next-gen upgrade for owners of the current-gen versions.
With Sony already revealing 2 variants of their upcoming PlayStation 5, Microsoft still has not announced nor confirmed the existence of their cheaper Series X currently dubbed as “Lockhart”. It seems like a leaked controller packaging has indicated that there will indeed be a second console named as the Xbox Series S.
Photos coming from Twitter User Zak S has somehow obtained the controller complete with packaging that possibly states the name of the upcoming system from Microsoft, which will be known as the Xbox Series S. The Verge has obtained these photos and have confirmed that it is indeed genuine.
Crazily, Zak S got the controller for $35 on a resale site and the person who he got it from said that they got if from a homie. Well, damn, talk about a well connected homie.
Zak goes on to show more proof of authenticity…
Even placing it side by side with an Xbox One Controller, showing an improved look with the D-Pad and what seems to be a slightly larger footprint, but stating that the size and feel is amazing.
Peep some more of the shots below:
Microsoft is not keen on drastically changing the look and feel of their controller, unlike the DualSense for the PlayStation 5, which is bigger and heftier than the DualShock 4. The one thing everybody is looking at now is more information as to when Microsoft will be unveiling their second next-generation variant, which is supposed to be a cheaper, discless version.
Pieces are slowly starting to fall into place for both Microsoft and Sony, with the price possibly being the last piece of the puzzle that will give the users a final thing to think about before taking the next generation leap.
June 14 saw the launch of Persona 4 Golden on Steam at it immediately became a smash hit, selling around half a million units around a month after it launched, surpassing the PS Vita lifetime sales. Obviously, there is a great demand and Sega have been made aware about it, prompting a discussion during their investor’s meeting.
During the meeting, a question was raised whether more games from the company will be sold on PC, as a response to the smashing success of the recently released Persona 4 Golden. As quoted from Persona Central, Sega Sammy CEO Haruki Satomi and CFO Kouichi Fukazawa had some encouraging words for all the fans out there waiting for more ports:
Q: “Persona 4 the Golden” has been selling well on Steam, but do you have any plans to sell newly released games on Steam as well?
A: We remastered “Persona 4 the Golden”, a title previously sold on the PlayStation Vita, and released it for sale on Steam this fiscal year. Because of the game’s critical acclaim and its low selling price, sales were much stronger than expected. We will continue to actively promote porting previously released titles to Steam and new platforms. We are also negotiating with platform holders for new games in the future, and we’re considering ways to sell under favorable conditions for each title. Among them are measures such as preparing PC versions of the titles from the beginning, with multi-platform releases in mind.
This is obviously great news for everyone who has not played some of the other Persona titles, like Persona 5, as it is currently only available for the PlayStation. While no specifics have been announced as to what the next title they will be releasing or even when it will be released, we can at least rest easy that Sega will be considering this in the future, similar to what they are doing with Shin Megami Tensei for the Nintendo Switch.
Crash Bandicoot is finally getting a new game as Crash Bandicoot 4: It’s About Time is set to make a splash on October 2 for the PlayStation 4 and Xbox One. While it could be argued that the Switch is a great place to experience the game, there has not been any indication of the latest title making its way to Nintendo’s portable until the Internet decided to do its work.
Twitter user SunwerPrower found a small hint of this possible port by checking out the script of the Crash Bandicoot 4 Website, indicating that there could be a Switch port somewhere down the line if the website code is accurate.
What was stopping Toys for Bob and Activision from announcing this in the first place, we’re not quite sure, but if anything, Nintendo Switch users would definitely love to see the game get ported over, just like it did with the recent N. Sane Trilogy and Crash Team Racing. Maybe saving it for a Nintendo direct?
As always, some salt is to be taken with this, but we’re hoping for the best and more platforms can only mean more Crash goodness for everyone!
Crash Bandicoot 4: It’s About Time is currently scheduled to launch on October 2 for the PlayStation 4 and Xbox One.