The announcement of the next Resident Evil game was a very welcome surprise, as we got to see a scarier and more action oriented take on the series. We don’t know much about it, but some details have been spilled by Capcom themselves.

In a recent interview with Famitsu (translated by Alex Aniel), Resident Evil: Village producers Tsuyoshi Kanda and Pete Fabiano shared quite a number of details about the upcoming game, including some story bits and how Village is connected to Resident Evil 7.

First off, Village has been in development for the past 3.5 years and will serve as a direct sequel to the events of RE7 and at the same time, conclude the story of the previous game. If you’ve played RE7, you know that at some point, there is a branch off in the story. The producers of the game did not mention specifically which storyline is followed, but gave a hint that you may see it from the Village trailer.

Resident Evil Village also is confirmed to be set somewhere in Europe, and as the title suggests, the producers give a cryptic statement about how the “Village” is another protagonist in the game.

With Village being a direct sequel from RE7, expect the same first person view but the producers have made it clear that the system has greatly evolved, so we can expect some changes and better implementation. Along with the first person point of view, inventory management and puzzles are also making a return.

Lastly, its been confirmed that Village will be exclusive to next generation consoles, for both PS5 and Series X, pointing to a more immersive experience due to the audio visual upgrade and the near removal of loading times.

Village is around 60% development complete and more details will be given in another update come August.

Resident Evil: Village is scheduled for a 2021 release for the PlayStation 5, Xbox Series X, and PC.

Just before the official trailer debut, the Crytek team have decided to delay the release of Crysis Remastered in favor of more polish.

An announcement from the Crysis Twitter account gave an update, saying that ‘This extra time until release will allow us to get Crysis Remastered up to the PC- and console-breaking standard you’ve come to expect from Crysis games’.

Check out the announcement below:

There was speculation that the trailer leak was negatively received by the public, pointing out graphics and gameplay that did not live up to the expectation, given how Crysis has a history of pushing the hardware to its limits. The developers have acknowledged this by saying ‘we’ve seen all the reactions – the good and the bad – and we’re listening!’

Whatever the case, the did mention that ‘you’ll have the game you love shortly’, so the delay may just be a few weeks to a month or two. We’ll keep our eyes out for the next update from the team!

Sony just announced PlayStation Indies, an initiative lead by Shuhei Yoshida in an effort to showcase more Indie Games for the PlayStation 4 and 5.

In case you missed the reveals, here are the first 9 games announced for the program.

Maquette (Graceful Decay and Annapurna Interactive)

“MAQUETTE is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. Coming soon to PS5 and PS4.”

Worms Rumble (Team 17)

“Team17 presents Worms Rumble, the brand-new instalment in the long-running Worms franchise! Introducing a real time, arena-based, 32 player, cross-platform extravaganza that puts a new spin on your favourite warmongering invertebrates! Coming late 2020 to PS4 and PS5. Are you ready to Rumble?”

Haven (The Game Bakers)

“Share the journey of two lovers, escaped to a lost planet in a desperate attempt to stay together. Play as Yu and Kay, gliding over the grassland of a shattered planet, unraveling its mysteries to find a way to settle for good.”

Carto (Sunhead Games and Humble Games)

“Carto is a chill adventure game wrapped around a unique, world-shifting puzzle mechanic. Use this power to explore mysterious lands, help a quirky cast of new friends, and guide Carto on her journey home.”

Heavenly Bodies (2Pt. Interactive)

“Discover the ever-changing nuances of weightless motion in Heavenly Bodies – coming to PS4 in 2021. Wrangle the hands and arms of a courageous cosmonaut and push, pull and twist your way through a precarious range of physically simulated stellar scenarios where, without gravity, nothing is still, nothing is secure and nothing is simple.”

Creaks (Amanita Design)

“From the creators of indie classics Machinarium and Samorost comes Creaks, a new puzzle adventure game that delights the senses with its hand-painted visuals, precise animation, eerie sounds, and an eclectic original score from Hidden Orchestra. Proceed at your own pace at figuring”

F.I.S.T: Forged in Shadow Torch (TI Games)

“F.I.S.T.:Forged In Shadow Torch, a PlayStation China Hero Project selected game. Take a glimpse of the original story and the arcade-style combat in an interconnected Metroidvania game map combining oriental city view and gorgeous dieselpunk aesthetics. Presenting an excellent visual performance to bring the old-school genre to a new level.”

Recompile (Phigames)

“Infiltrate Recompile’s stunning digital world in this exploration-based hacking platformer, coming to PS5. Explore, fight and hack your way through a virtual landscape that’ll react to your actions as you try to escape deletion.”

Where The Heart Is (Armature Studio)

“Where the Heart Is. A narrative adventure game about family. Finding home… can take a lifetime.”

Game overviews taken from respective Youtube trailers.

AAA’s or high profile and big budget games are not the only way to go. Sometimes, phenomenal indies can steal the spotlight and pull the rug from underneath everyone else. Sony is taking steps to ensure that these hidden gems are well represented.

Shuhei Yoshida, Head of PlayStation Indies SIE, took to the PlayStation Blog to announce the ‘PlayStation Indies‘ Initiative, which aims to cast the spotlight and showcase ‘the best indie games being published on PlayStation and the entire indie community as a whole.’

You can read an excerpt of the announcement below:

The indie community is increasingly important for the future of the video game industry, as AAA game development has grown so financially demanding that big companies are finding it harder to take risks to invest in new concepts that may or may not work. We trust indie developers with strong vision will continue to bring ideas that have never been tried before, creating whole new genres of games and advancing the art and meaning of video games. PlayStation has always embraced games with completely new concepts, like PaRappa the Rapper, Katamari Damacy, LittleBigPlanet, and Journey, and we look forward to seeing what surprising new ideas will come next!

More details about the initiative will be announced soon, but players will be able to enjoy some of the fantastic titles out there as a new indie game will be joining the PS Now roster of games every month, with Hello Neighbor kicking it off this July.

Along with this announcement, 9 indie titles will be revealed today and will make their way to both the PlayStation 4 and 5.

2K Games have revealed the second of three cover athletes for NBA 2K21 and it is none other than the 2019 #1 Overall Pick, consensus 2019 National College Player of the Year, Zion Williamson.

Williamson is set to lead the cover for the game that will debut when the PlayStation 5 and the Xbox Series X launch in the Holiday of 2020.

Check out the reveal trailer below:

“Being on the cover of NBA 2K has been a dream since I was a kid and to be the first NBA 2K21 cover athlete for the next-generation of gaming is really special,” said Zion Williamson. “Since the day I joined Team 2K, I’ve wanted to make an impact on basketball culture both on and off the court, and being the cover athlete for NBA 2K21 on next-gen consoles lets me do that. I can’t wait to be part of this global phenomenon and hoop with all the ballers out there on NBA 2K21.”

“For the cover of the next-generation version of NBA 2K21, we wanted to find someone who could represent the next-generation of NBA superstar,” stated Alfie Brody, VP of Marketing at NBA 2K. “Zion is one of the few young players who has met the hype and can be considered a standard bearer for the next generation. We’re thrilled that he is representing the 2K21.” 

NBA 2K and Zion’s partnership also extends off the court. 2K Foundations, 2K’s program to support underserved communities by revitalizing basketball courts and community centers across the nation, will work directly with Zion to renovate a site in New Orleans for the local community.

NBA 2K21 is scheduled to launch on for the PlayStation 4, Xbox One, Nintendo Switch, PC, and Google Stadia, with PlayStation 5 and Xbox Series X versions to follow.

Pre-orders go live on July 2, the same day that the third and final cover athlete will be revealed.

Sony took notes and showed a PlayStation 5 presentation worthy of the hype. Now, Microsoft is readying the big guns and the week of July 20 is when it might all go down.

If a report by VGC and journalist Jeff Grubb is to be believed, July 23 is the day where Microsoft is set to unveil its first party games lineup for the Xbox Series X.

Grubb posted the upcoming July schedule on his Twitter page, which outlines multiple events spanning until August. Lodged smack in the middle is the Xbox Game Studios reveal, which could be the culmination of all the studio acquisitions made by Microsoft throughout the years.

This claim is backed up by a report from VGC, saying that the July event will be focused on the games coming from the Xbox Game Studios, the Microsoft counterpart to Sony’s first party lineup. In particular, games from The Initiative and Playground Games could be making an appearance, apart from Halo Infinite.

This reveal is going to be the big one for the boys in green, backing up the powerful Series X with an equally powerful lineup of games that will surely give Sony a run for its money. We’re a couple of weeks out, and it’s going to be a hell of a month for next gen news.

The Microsoft store entry of the latest Crash title sports a phrase that leads people to believe that the game will feature microtransactions. For a platformer, that’s a pretty weird thing to put in there but developers Toys for Bob have set the record straight.

Via an announcement on their Twitter page, the developers have made it crystal clear that Crash Bandicoot 4 will have no microtransactions.

One could stand to argue how this may change over the course of time, similar to what happened with Crash Team Racing, but for now, we have the assurance from the developers that Crash Bandicoot 4 will be MTX-free.

DLC maybe? Extra levels and an expanded story mode? That certainly could be in the books depending on how well the game performs, so we’ll have to wait and see what the post-launch plans for the game are.

Crash Bandicoot 4: It’s About Time is scheduled to release on October 2 for the PlayStation 4 and Xbox One.

Bandai Namco have announced their own digital presentation entitled ‘Play Anime Live’, which is dubbed as ‘a livestream for the anime and gaming fan communities’.

Scheduled to run on July 22 at 4:00PM PDT, that’s 7AM Philippine time, we can probably expect to see some titles that Bandai Namco have been known for – maybe some more arena battlers, another Naruto game perhaps, or maybe even a closer look at the upcoming Scarlet Nexus.

No other details have been given for the event but we will be able to watch it through the various social media channels like YouTubeTwitch, and Facebook.

CD Projekt Red is going all out for Cyberpunk 2077. We know that the game is going to be chock full of content but each purchase of the game will also come with a LOT of digital goodies too!

This comes from an announcement by CDPR themselves, saying that each copy of the game will come with an original score, art booklet, Cyberpunk 2020 sourcebook, wallpapers, and a digital comic called Cyberpunk 2077: Your Voice.

These bonuses are very much welcome, especially when a game like Cyberpunk is one of the biggest releases of the year, you know a LOT of people are going to get your game and will surely appreciate the solid gesture.

Have your pre-ordered your copy of the game? Let us know if you’re getting Cyberpunk 2077 when it releases on November 19!

2K Games have revealed the first of three cover athletes for NBA 2K21 and it is none other than five-time NBA All-Star and Portland Trail Blazer Damian Lillard.

Lillard is set to lead the cover for the game on all current generation platforms.

Check out the reveal trailer below:

“This is a special moment for me in my NBA career,” said Lillard. “I’ve been a fan of NBA 2K for years and love how they represent all aspects of basketball culture. I’ve been playing 2K my whole life and I’m honored to join the other NBA greats who have been on the cover. I’m grateful to all my fans and can’t wait for everyone to experience this game later this year.”

“There are a lot of great players in the NBA today, but Damian Lillard has done a particularly standout job of representing the current generation of NBA superstar,” stated Alfie Brody, Vice President of Marketing for NBA 2K. “From his cultural influence, musical success, off the court leadership, and on court domination, he’s the perfect fit for our cover of NBA 2K21 on current-generation platforms; we’re honored to have him.”

NBA 2K and Lillard will also partner through 2K Foundations, 2K’s program to support underserved communities by revitalizing basketball courts and community centers across the nation, to renovate a site in his hometown of Oakland, CA for the local community.

NBA 2K21 is scheduled to launch on for the PlayStation 4, Xbox One, Nintendo Switch, PC, and Google Stadia. Pre-orders go live on July 2.