Xbox Series S


Capcom is looking into bringing Resident Evil Village to the PS4 and Xbox One but says that they will not make any promises.

These statements come from the recent Capcom Special Program presentation for Tokyo Game Show 2020, with producer Tsuyoshi Kanda saying that “were looking into delivering the experience on Xbox One and PS4 as well. We’re looking into it, but we can’t make any promises.

You can view the program below, but the tidbit about the current-gen port starts at around the 17:40 mark:

As we know, Resident Evil Village was set to release exclusively for next-generation consoles exclusively, and it still is, at least for now. The PlayStation 4 and Xbox One install base is huge, so it would make complete sense for Capcom to at least consider this, even with development implications.

Resident Evil Village is scheduled for a 2021 release for the PlayStation 5, Xbox Series X, and PC.

As the first of many Bethesda titles eventually headed to the subscription service, Doom Eternal is coming to Xbox Game Pass on October 1 for consoles, with PC to follow later.

Officially announced by Microsoft, Doom Eternal has received rave reviews from critics, and because of the recent Bethesda deal, is set to make Game Pass owners very happy next week.

Doom Eternal will definitely not be the last Bethesda title to grace Game Pass, as we can expect all of their current and future games to release day and date as well.

Doom Eternal released on March 20, 2020 and its first expansion entitled The Ancient Gods is scheduled for October 20.

We all know that the next-generation consoles are going to be big, not just figuratively but literally as well. The PlayStation 5, in particular, is just straight up huge when put side by side with other consoles. With pre-orders coming and going, we’ve got to get ready to redecorate soon enough to prepare for the coming of these mean machines.

Enter Twitter user KeiSawada, who has done everyone a favor by illustrating just how both the PlayStation 5 and Xbox Series X will look inside our homes, giving us an idea of how much furniture we’ll need to move around.

With most gamers owning a PlayStation 4 and a Nintendo Switch, it was only logical to place both side by side. The PlayStation 5 is looking like an absolute f****ng unit.

Side by side with a Series X and S? Here you go.

If you plan on getting both consoles, needless to say that you’ll be needing a LOT of space, especially if you’ll be placing them horizontally.

Both Sony and Microsoft not only want to empty your wallets but also your TV rack as well. You’ve got less than 2 months to clear up some space as the Xbox Series X and Series S will be releasing on November 10 while the PlayStation 5 will be releasing on November 12 in selected territories and November 19 worldwide.

With Microsoft’s acquisition of Bethesda, the initial reaction to the deal would be to ask the question “Will all Bethesda games now be exclusive to Xbox?” The answer to which, at the moment, is not as clear cut as everyone thinks it is.

In an interview with Bloomberg, Phil Spencer said that they will be keeping the current publishing commitments, likely referring to both Deathloop and Ghostwire: Tokyo as PlayStation 5 timed exclusives. For everything else? All Spencer has to say is that “We’ll take other consoles on a case-by-case basis.”

Spencer also confirmed in an interview on CNBC that the range of titles on Bethesda’s roster will be a day one release on Game Pass, saying that “the great games coming from ZeniMax and all of those studios—we’re now over 23 studios inside of Xbox—those games will be able to come to the Xbox community, they’ll come to Game Pass day-and-date, and people will just have this amazing collection of great games to continue to play on Xbox.”

Bethesda’s Todd Howard also says that “this one is about more than one system or one screen. We share a deep belief in the fundamental power of games, in their ability to connect, empower, and bring joy. And a belief we should bring that to everyone – regardless of who you are, where you live, or what you play on. Regardless of the screen size, the controller, or your ability to even use one.”

All this surely means for now is that Microsoft has indeed bolstered its first party lineup with this strong acquisition, and with the addition of Game Pass, the next-generation is indeed looking strong for Team Xbox. Whether or not some titles will be releasing on other consoles like the PlayStation 5 or the Nintendo Switch remains to be seen, but at least there is still that possibility.

You’ve saved up for it and in 2 months time, you’re ready to throw money at your nearest retailer for that brand new console fix. But have you asked yourself – which next-gen console is for you?

For a moment when September began, we were not sure whether or not the next generation would get delayed or continue as planned. Just like an exciting TV saga, in much awaited fashion, leaks of the Xbox Series X and Series S forced Microsoft to reveal their cards showing aggressive pricing options for both the Xbox Series X and Series S at $499 and $299 respectively. Like a poorly kept secret, everyone even knew of the existence of the Series S even before it was forcibly revealed.

Sony, firing back, has announced their pricing details as well at $499 USD for the Standard Edition and $399 USD for the Digital Edition.

With four consoles and two companies to choose from, we’re here to lay out the groundwork and hopefully provide an answer to the question of which next-gen console is for you. Of course if you had the budget for it, why not buy both! Not everybody can, and if you have to choose only one, this will help you out.

Xbox Series X: The Powerhouse

The most powerful next-gen console, the Xbox Series X pulls no punches with their tech. They’re boasting teraflops, RAM, ray tracing, and all other tech mumbo jumbo that go past non-tech savvy gamers’ heads. The bottom line is if you want a console that screams power without breaking a sweat, the Series X is the right console for you.

With a competitive price of $499 USD, you’d be hard pressed to find a PC that can perform at this level and price point. It is just not possible at this point in time. Compared against the entry level cost of a gaming PC or laptop which would be around $700 and extends to as high as $4,000, the Xbox Series X is a convenient way to secure a powerful plug-and-play box without the high prices and tech know how to set up a definitive gaming experience.

At this point, however, with only a handful of games at launch and even losing Halo Infinite as a launch title, securing a Series X is basically saving it up for the future barrage of Microsoft exclusives. Remember all those studios that Microsoft acquired through the years? They’re prepping up and in a year or two, we’ll finally see the fruits of their labor and even Sony must be shuddering at the though.

The Series X will also get you the best graphical performance for multiplatform games starting day one. It would also be the next best place to play AAA titles such as Cyberpunk 2077 versus that of a full spec gaming PC or laptop at launch.

If you are a longtime Xbox gamer and have kept all your games from the original Xbox to the most current Xbox One, its backwards compatibility would benefit you greatly as almost all your games will be playable on launch. Some backwards compatible games would receive a graphical enhancements, sweetening the deal. Furthermore, Game Pass is a really great service. How great? How about free Bethesda games?

Personally, this console will reach full potential very soon, not just at launch. All the benefits listed outweigh the cost, but for now, unless you really feel the need to make your current gen games look fantastic while waiting for future titles, the Series X can wait a bit, especially if you have an Xbox One. It can “wait”, but the need to purchase eventually is almost assured.

PS5 Disc Edition: The Classic

The brand strength of the Playstation really carries its weight throughout this debate. For every benefit I would list for the Xbox Series X, just the first party pedigree alone of Playstation is enough to counteract any spec showcase. The power isn’t up to par, but what you’ll get is the continued promise of high quality first party games from Sony’s studios like God of War, The Last of Us, Ghost of Tsushima, Uncharted… Hell, Horizon Forbidden West is even part of the first wave of exclusives about to come into play. 

Call me cynical, but the quality of games is really what pushes console sales and the service/benefits of said console is mostly secondary. Personally, I can count how many consoles I’ve purchased due to the exclusivity of games alone and it started with PS1 for Final Fantasy 7 even if I had more games I could’ve picked up for the Nintendo 64 back in the day. The trend continued from there: PS2 for Metal Gear Solid 2 and Final Fantasy X, PSP for Crisis Core, Xbox 360 for Lost Odyssey, PS Vita for Persona 4 Golden, Nintendo Switch for Octopath Traveller, and a PS4 for Persona 5. After acquiring said console, we can just hope that the console would have enough new pedigrees for it and the behavior just carries over. Right now, from all the showcases from both parties, PS5 has the most exclusive games I could see myself playing in the future (with the future possibility of Final Fantasy 7 Remake 2 coming out with timed exclusivity on the PS5).

Historically, the best and the brightest aren’t usually the most popular when it comes to gaming. Sega’s hardware was far superior to Nintendo during the Master System and Genesis days, but Nintendo was the market leader in the late 80s up the mid-90s. Sega lost again to Sony Playstation with both their Sega Saturn and Dreamcast being outperformed even with better specs. Playstation, with the exception of the PS3 who boasted its tech more than its library, continued to perform well in the latter generations. It’s always been about the quality of the games and which console secures exclusivity. The name of the game mostly hasn’t changed, although Microsoft disagrees with this strategy.

Will sticking to traditional techniques bite Sony years down the line? Maybe, maybe not, but one thing is for certain, there’s almost no way you can go wrong with a PS5 purchase and that’s a fact.

PS5 Digital Edition: The Digital

Unlike the Xbox, there is only one difference between both PlayStation 5 models. For $100 more, the savings you would incur from purchasing a digital console would push you to miss out on not just the physical copy of the game, but also from the freedom of picking up a PS5 game outside of PSN. That’s a big consideration for some, for some not so.

I’m primarily a digital gamer from 2012 onwards with the advent of full AAA games coming out on Xbox Live and with the improvement of the PSN platform in 2013 thereafter. The only physical games I’ve picked up recently were for the Nintendo Switch Lite as storage is an issue. The PS4 discs are merely glorified installer discs at that point and the biggest benefit is that you save on internet data versus that of digital use.

For some savings, I don’t see the benefit of going fully digital when it severely limits my options in where to acquire games. While the PSN has been beneficial for me as a gamer, I would pay the extra cash to widen my options even if I seldom pick up physical copies. Plus the fact that both editions come equipped with the same 825 GB SSD, spend the dough and save on physical copies of the games down the line if they’re readily available for you.

Also, if PSN somehow goes down for extended periods, well, good luck downloading that 50GB game.

Xbox Series S: The Impulse Buy

The biggest draw of the Series S is the fact that you can pick up a next-gen console for chump change. At $299, you cannot beat this value. If you’re strapped for cash, and you really need to have a console on day one, the Series S is the way to go.

However, it is digital only and doesn’t have the same power as the full fat Xbox Series X, unlike both PlayStation 5 models. As argued in the PS5 digital, the console locks you into having Microsoft as your only distributor. Having no disc drive, it limits your backwards compatibility to your digital purchases. Plus with its price point, it will definitely work as the next-gen version of Xbox One S, limiting its capabilities to that of an entry level console. If you want more options and graphical improvements, your only option would be to upgrade, forcing you to shell out more money in the long run.

Though that being said, due to these difficult times, there’s still a benefit of the Series S in terms of its price point. If you haven’t upgraded your TV from 1080p to 4K, it’s a definite plus. It’s a perfect entry level console as well if you’ve missed out on the last two generations and would like to get back on the console train. By this point, you probably don’t have physical copies of the games in the last two generations and unless you’re willing to scour stores for copies of old games, the digital library is there for you to catch up. It’s also a great second console if you plan on buying both without breaking the bank.

And so with all this talk, we ask again, which next-gen console is for you?

Buy an Xbox Series X because…

  • You want to get max specs and performance without taking out a second mortgage for a decked out PC.
  • Disc drive gives easy access to the biggest gaming collection out of all the consoles due to its backwards compatibility.
  • Game Pass opens up to a large quantity of games including future first party and third party games on day one.
  • You don’t mind those tried and tested AAA exclusives that Sony parades around and instead may want something different and something “western”.

Buy a PS5 disc edition because…

  • High quality of first party games at launch: Spiderman: Miles Morales, Godfall, and Demons Souls.
  • First wave of first party titles promising: Horizon Forbidden West, Gran Turismo 7, and Ratchet and Clank. Even God of War.
  • You can rely on the promise of great games year in and year out, some with PlayStation exclusive deals and content. It is Sony, after all, and almost every year they have legitimate Game of the Year candidates.
  • More options with second hand game purchases through physical copies from local retailers and groups.

Buy a PS5 digital edition because…

  • You want the same PS5 for $100 less.
  • You’re primarily a digital gamer and have no need for physical copies.
  • You’ve got a great internet connection.
  • It’s a much better console spec-wise to a Xbox Series S.

Buy a Xbox Series S because…

  • It has the perfect price point for an entry level console.
  • You have no plans on upgrading your 1080P HD TV.
  • You game casually but still want a taste of the future.
  • You’re planning to buy a PS5 but also want an Xbox as a second console on a limited budget, so as not to miss out on all these games.

At the end of the day, purchasing a console at launch is no easy feat. They’re usually way over the price point you’ve paid for on your last console and the titles usually lack in quality at launch. Given that the battle for this next generation is being drawn out at its endgame, Microsoft pulled a fast one with its aggressive pricing. Sony, backed by its pedigree, is relying on its fan base to push its sales.

In the end, it’s all about your needs and what would be the best possible buy. If you want the specs then get the Series X, but if you want the games, PS5 has the library, and if you want the cheapest console there’s the Series S.

There’s a market for everyone these days and at the end of the day… Why not both?

Ubisoft announces a new massive multiplayer outdoors playground entitled Riders Republic which will release on February 25, 2021 for the PlayStation 4 and 5, Xbox One and Xbox Series, and PC.

Riders Republic was developed by Ubisoft Annecy and is a social playground where players can experience the thrill of extreme sports in open and densely populated world. Among these sports include biking, skiing, snowboarding, wing suiting, and rocket wing suiting.


Players can do these variety of extreme sports in a variety of destinations like American National Parks like Bryce Canyon, Yosemite Valley, Sequoia Park, Zion, Canyonlands, Mammoth Mountain, and Grand Teton.

There’s also a variety of multiplayer modes that can be played with a squad. These include:

  • Competitive Races and Trick Challenges with PvP and solo modes
  • Mass Starts – Frantic 50-player races
  • Multiplayer Arenas – a mode with 6v6 PvP matchups
  • Online cups – a mode to show off and show out to make it to the top of the leaderboard

The game also has a career mode wherein players can make a pave their way in the different sports, rise to the top of the leaderboard, and sign with sponsors. Riders can be customized through progression-based gear.


A Gold Edition and Ultimate Edition will be available for pre-order. Gold Edition will include the base game, Year 1 Pass, exotic kits, the BMX Sport add-on, and exclusive content. Ultimate Edition, on the other hand, includes the Year 1 Pass and four exclusive cosmetic packs: Cosmic, Rainbow, Neon and Skull’n Style. In addition to this, It includes 20 Helicopter tickets to reach summits faster.

Riders Republic will release on February 25, 2021 for the PlayStation 4 and 5, Xbox One and Xbox Series, and PC, with free upgrades given to those who purchase the current generation version of the game.

The Cyberpunk 2077 main story will be shorter than The Witcher 3, CD Projekt Red has confirmed via a Night City Wire post show discussion last September 18.

Senior quest designer Patrick Mills was talking with host Alanah Pearce and mentioned that it will indeed be shorter because of complaints from players that The Witcher 3 was too long.

You can view this particular snippet from CohhCarnage’s Twitch stream, as pointed out by ResetEra user Saucycarpdog.

“The difference between a completionist run and a main story run… we do know that the main story run in Cyberpunk 2077 is slightly shorter than The Witcher 3 because we got a lot of complaints about Witcher 3’s main story just being too long. Looking at the metrics, you see tremendous numbers of people played through that game really far, but never made it to the end. We want you to see the full story, so we did shorten the main story, but we have lots to do, and in terms of a completionist campaign, I just don’t have that number.”

In comparison, The Witcher 3 main story on average takes 51.5 hours based on “How Long To Beat”. If you plan to complete everything however, be prepared to shell out a couple of hundred hours to do so, as can be attested to by gamers out there who have beat the game many times over.

Cyberpunk 2077 will feature 3 branching storylines called Lifepaths, and each will have different events and sequences, giving the players a unique experience each time. Safe to say that even though the main story is shorter, Cyberpunk might give more replay value, especially with incoming DLC.

Cyberpunk 2077 is scheduled to launch on November 19 with no more delays, and you can look forward to playing it on current generation consoles like the PlayStation 4 and Xbox One, but also choose to hop right into the next-gen versions for the PlayStation 5 and Xbox Series, as well as the PC. Players can also look forward to a next-gen upgrade for current gen owners of the game next year.

In the latest episode of Cyberpunk 2077’s Night City Wire, we’re given a closer look at Night City and the Gangs that run the streets.

With two months away from the release of Cyberpunk 2077, most of the gameplay elements have been laid out in the last two episodes of Night City Wire. At this point in the game, it’s mostly looking at the background lore and elements that set the game apart from other open world games.

Postcards From Night City

The episode started strong with the new trailer, Postcards From Night City, that establishes Night City as a vibrant, living, breathing city. As compared to The Witcher and its disparate city states, Cyberpunk 2077 focuses on one general area akin to Grand Theft Auto’s Liberty City and its outskirts. This focus concentrates on a dynamic ecosystem that showcases six distinct districts. Each one would have their own personality, but would form a part of the whole of Night City. As Miles Tost points out, “Night City is a sum of its parts.”

Judging from the trailer, CD Projekt Red has put so much work on giving Night City a real sense of place. The world is realistic and believable. It feels like a grand metropolis akin to Tokyo, Manila, or New York where each borough has enough variety to call its own. This opens up endless possibilities of exploration in what Miles Tost calls “mini-stories”. Different from the side quests, these mini-stories are a culmination of small encounters and random events that the player will encounter during their journeys. As if the main quest isn’t enough, some districts could be full of minigames and some districts can lead you to some unsavory encounters with some gangs.

If this is executed from what the trailer is promising, it could be a game changer for sci-fi/post apocalyptic open world adventures. While we do have a variety seen in Midgar in Final Fantasy VII Remake, other post apocalyptic worlds look copy-pasted from each other as seen in Fallout, Rage, and Fist of the North Star: Lost Paradise. Besides some small encampments, the overall look has remained generic. It doesn’t feel like a living breathing landscape as seen in larger games like Grand Theft Auto V and Assassin’s Creed Odyssey

Gangs of Night City

The next trailer featurette is a quick dossier on the gangs that rule the streets of Night City. Each other represents a different element to the game as well as their own unique look. The Maelstrom gang is a group of transhumanists who are breaching the line between human and machine through excessive and creative mod usage. Valentinos are the dominant hispanic gang that follow their own traditions the same way as the Wraiths are following the nomadic code. Voodoo Boys are an urban myth of legendary netrunners that’s an open secret in Night City contrasted to the Animals who are the hired muscle by the Corpos. Rounding them off are the Tiger Boys consisting of the local Triad and The Moxes, a sorority of badass dames. 

While V is primarily a merc, and mercs work alone, V would encounter these gangs either as antagonists, allies, or a place they can receive quests from. There’s a solitary beauty being a freelancer in Night City and while some players may feel the urge to join these gangs, gangs don’t really trust mercs completely. If V wants to become a legend, they can join an elite Merc group to get the best possible weapons, mods, and jobs.

This late in the game, what can they possibly feature in the next Night City Wire in October or early November? We get the hype, we love the world, now give us a demo at the very least!

You can choose to watch the full episode below:

Cyberpunk 2077 is scheduled for a November 19 release date on the PlayStation 4 and 5, Xbox One and Xbox Series, as well as for the PC.

Coming from the initial announcement, Balan Wonderworld is now scheduled to release on March 26, 2021 and will be playable on PlayStation 4 and 5, Xbox One and Series, Nintendo Switch, and PC.

Balan Wonderworld is the all-new action-platformer from the creators of Sonic the Hedgehog Yuji Naka and Naoto Ohshima and is their first collaboration in 20 years.

Check out the announcement trailer below, which highlights the coop multiplayer feature of the game:

In Balan Wonderworld, players will get to explore the fantastical land of Wonderworld, where they’ll be guided by an enigmatic maestro named Balan, who will help players restore balance to the world by clearing Wonderworld of Negati, physical manifestations of worry and other negative emotions.

Players can jump, climb, fly, smash, and more, as they explore a multitude of unique areas, collecting over 80 unique costumes to assist on the journey. Each costume bestows its own special power, from the Pumpkin Puncher outfit that lets players smash through enemies or obstacles blocking pathways to the Air Cat costume that allows players to walk in mid-air for a certain amount of time.

Balan Wonderworld is scheduled to release on March 26, 2021 across all major platforms.

Starward Industries is making a statement by starting off strong, announcing their first-person science-fiction thriller “The Invincible” for the PlayStation 5, Xbox Series, and PC scheduled for next year.

A small group of talented individuals spearheaded by ex CD Projekt RED senior producer Marek Markuszewski, the rest of the team is no slouch, having worked on titles like Cyberpunk 2077 and The Witcher 3: Wild Hunt.

In a press release, Starward Industries CEO Marek Markuszewski said that “The Invincible, which has been secretly in the making for some time, combines a fascinating setting, iconic story and an established non-linear gameplay to deliver a truly unforgettable experience. The studio believes in the power of interactive storytelling, and wants to engage gamers of all skill levels in crafting their own paths in the peculiar world of a distant, malevolent planet.”

You can check out an overview of the game as per its Steam page listing:


The Invincible is a first-person science-fiction thriller set in a retro-future timeline. Waking up as a space scientist on a hostile planet, you embark on a mysterious mission to find the missing crew of your spaceship. Survival is a matter of your correct choices, taken whilst uncovering the secrets of the planet, bigger than anyone thought.

You are a scientist onboard an interstellar scientific expedition, suddenly thrown into a life-or-death rescue mission. Landing on a planet Regis III you have to find the missing crew members using some advanced space equipment, whilst relying on your brains and instincts to survive on the planet which quickly occurs to be unwelcoming. Soon you’ll discover that Regis III holds terrifying secrets which are uncovered while you’re piecing together the fate of your crew. And as you delve deeper into the mystery, you realize that perhaps you are not alone, and that some places like this planet are better left untouched. But it’s too late to turn back.

Key Features

Retro-future atompunk setting reminiscent of the era of space race.

Analogue yet very advanced technology allowing for drones and autonomous robots to support or spoil your mission.

Immersive gameplay with a non-linear story shaped by your relationships, choices and persuasive skills.

Beautiful, state of the art graphics powered by Unreal Engine.

Intriguing story inspired by Stanislaw Lem’s seminal sci-fi cult classic of the same name.

No other details about the game have been given at the moment.

The ultra stylish award-winning game from Capcom is taking its combos and juggles to the next-gen consoles as Devil May Cry 5 Special Edition has been announced, bringing with it enhanced features along with the long awaited “Vergil Mode”, which features Dante’s Twin brother as a playable character.

The Special Edition aims to take advantage of the high-powered hardware from the PS5 and Xbox Series X, featuring Raytracing, fast loading times, 4K resolutions, and even frame rates up to as high as 120fps.

Raytracing can be toggled on and off in the settings, which will allow for 4k 30fps resolution prioritized gameplay, or 1080p 60fps when frame rates are prioritized.

Included in the Special Edition is “Frenzy Mode”, turning up the game speed by 20% and “Legendary Dark Knight Mode” which lets players face waves upon waves of enemies. Of course, the additional content from the initial release like the pre-order exclusive EX Costumes and the Bloody Palace will be part of this package.

Devil May Cry Special Edition will be available as a day one purchase when the PlayStation 5 and Xbox Series X launch.

Both the Xbox Series X and Series S have unveiled their retail packaging when both consoles hit store shelves on November 10.

Each console takes on a theme of its own, with the Series X packaging draped in the trademark black and green colors of the brand while the Series S will be going with a cleaner white and black scheme. Both retail boxes also prominently highlight some of the features of the consoles, like the 4K 120fps capabilities of the Series X and the 512GB SSD of the Series S.

The Xbox Series X takes the distinction of being the most powerful console of the next-generation and boasts of 12 teraflops of power along with a host of other features like the 1TB SSD and Native 4K output.

The Xbox Series S, on the other hand, will be a great entry point for next-generation gaming, because of its aggressive pricing and compact form factor.

Both the Series X and Series S will launch on November 10 and will retail for $499 and $299 respectively.

The OMG Review
Our review format is not your usual fare and we’ve broken it down into 3 very simple ratings!

“Buy it!” means that the game deserves a place in your collection. Be it day 1 or a slightly delayed purchase, it’s hard to go wrong with this title. In numbers, this is around an 8/10 and above.

“Wait for it…” means that the game probably isn’t worth it at its day 1 price point, we suggest you wait for a sale before jumping in. In numbers, this is around a 5 – 7/10.

“Ignore it!” means that the game is not something we’d recommend playing, whether it be now or in the near future, unless you want to intentionally hurt yourself. Let’s not even go to the numbers for this one.

Sneak Peek
  • Release Date: September 4, 2020
  • Platforms: PlayStation 4, Xbox One, Nintendo Switch, PC
  • Genre: Sports
  • Similar Games: NBA 2K Series
  • Price: Estimated SRP PHP3,190

Annual games like NBA2K are inexplicably tough to review. On one hand, it remains the best basketball sim game out there, no question about it. On the other hand, it’s still the (same) best basketball sim game out there. It may sound weird, but hear me out.

The NBA 2K experience offers the most solid basketball experience year in year out. They look great, sound great, and most importantly, play great. The player models are near accurate, the detail in the shoes will please sneakerheads, and even the court and ring announcers add to the overall great experience of the game.

NBA2K has come a long way from its humble roots, and every year the step up in production and marketing is just amazing. On these merits alone, the game is considered a must buy because basketball fans are getting the closest thing they can get to their favorite sport, while newcomers can expose themselves to the best game that the genre has to offer.

But even with the change in tag line or cover athlete, it’s really just the same game over again, which is both a good and bad thing.

What more can you add to an already solid base? The sport does not drastically change per season except for new faces in each roster. As developers, what exactly do you do? What do you work on to actually have something of significance every year?

The Long Shadow

To partly answer the question, one thing you spice up is MyCareer.

I absolutely loved the MyCareer storyline back in 2K20. I think many would agree that the 2K20 iteration was one of the better ones in recent years. The performances, the writing, the actors… everything about made it a joy to play, and being produced by LeBron James’ SpringHill Entertainment, you can really see the step up in quality from previous years.

As someone who loves sneakers, it had a lot of wow moments for me seeing all the heat the characters were wearing, even featuring Jerry Lorenzo’s Fear of God line among others.

I can’t say the same for 2K21, entitled “The Long Shadow”.

MyCareer this year tells the story of Junior, who is the son of a well-known and loved basketball player trying to carve out his own path to greatness. The premise showed promise, but the execution was rather disappointing. In a way, 2K21 was trying to get out of the shadow of a great storyline that was 2K20, but unlike Junior making his way to the NBA, this falls short of doing just that.

It had all the ingredients of a W – a great cast headlined by Jesse Williams and Dijmon Hounsou, officially licensed Collegiate programs like the UCLA Bruins and Florida Gators, even celebrity appearances by cover athletes Damian Lillard and Zion Williamson.

Sadly, it did little to get me attached to Junior. I felt no connection or tug, and it didn’t help that some of the writing was a bit cringey. There’s even a simple love story shoved in there where they get into a fight in their dorm and you’re given a choice to walk out or make amends. It all feels out of place and with everything considered, you’ve got a MyCareer storyline you’d probably like to skip just get to the NBA Draft.

And you know what? The game actually gives you that option.

It’s also a bit weird that draft team, the Boston Celtics in my case (the Lakers and Warriors weren’t interested), get the top 2 picks in the draft, somehow teaming me up with the number 1 pick, Hendrixx Cobb. NBA teams would kill for the number 1 AND 2 pick but somehow, a team I chose to work out with, just gets both picks. For a game that prides itself in realism and its sim elements, this felt a little whack.

Shot Meter Fiasco

One of the biggest updates to 2K21 was the addition of a Shot Meter, which 2K promised to be second nature after a few runs down the court.

I turned it off.

Before you toss the git gud memes this way, know that within the first few days of releasing the game, even Damian Lillard was shooting bricks, prompting a hotfix from the developers. While that’s not indicative of how tough the new shot aiming system works, you know there’s something off when your cover athlete complains about it.

Instead of your shot being timing based, once you pull down on your right analog stick, a shot meter will appear and you’ll have to slightly flick the stick again left or right to “aim” it. As you can imagine, it would take getting used to because it feels very unnatural to perform a second motion after pulling down on the stick, adding an unnecessary layer of difficulty that veterans of the game may want to try out but will probably disregard. At some point, even shooters like Curry will start missing shots if you’re even slightly off center (slightly early or slightly late release), but while that’s supposed to happen in reality, it can be unforgiving in this context.

I understand that some people may like it, even love it, but in my experience, I went back to what I was familiar with and stuck with it. I’m pretty sure many of you will too. 2K have recently pushed a fix and will let players choose which system to use as soon as they log in.

What’s great though is that the game gives you the option to go back to how it was last year, which could be what most players would default to just because of familiarity. You can also choose to only apply the meter to shots, layups or both. In case you hate both the shot aiming and the timing system, you can opt to use the real shooting percentages of the players.

If you choose to use Pro Stick aiming though, the right stick can then be used to perform various dribble moves, like holding the stick up to do one of the new and improved signature size-ups from players like Harden and Durant.

The long grind

VC, in-game currency, can be earned to use on various things – player customization items, stat points, and much more. Playing through MyCareer, the development of your player will depend on your performance, as well as the amount of VC you get. Slog your way to the draft and your salary per game will give you 400 500-ish, being a lottery pick will obviously get you more. Each action you do during the game is also rewarded with VC, so it literally pays to actually do good in games. There are various streams of VC in the game but somehow, it doesn’t feel enough. Of course, it feels the same every year, as improving your character will take a while to get him to superstar levels, but given that you earn anywhere from 600-1000 or a bit more per game and at a certain point stat upgrades will cost 1000 per tick, it’s going to take a long time and many, many minutes spent.

That’s where the Mamba Forever Edition of the game comes in, which gives you a huge stash of VC to kickstart your career. Microtransactions in the game are generally negligible if you don’t mind the grind, but the amount of things to spend VC on is off the charts – haircuts, kicks, stat points, and so on. Even across game modes. It gets overwhelming, which makes it hard to feel that you actually make progress after a game. Again, I know its been mostly the same for the past few years, but its definitely still a consideration this year.

Badges also make a return this year, which has a simplified progression system compared to previous years. Depending on your actions on court, you’ll be accumulating points that will allow you to unlock badge slots that lets you equip a number of improvements to your skill set. My player this year was a power forward who specialized in rebounds defense, so as I played through games and gathered rebounds and blocks, my Defense and Rebound badge slots were unlocked the fastest. I was able to equip badges that would let me box out my defender more effectively and even give me an easier time to worm my way through box outs on me. There’s quite the selection, and the nice thing about this is that you definitely feel the impact in the game, which makes the badge system one of the better implemented systems in the series.

Bubble trouble

Throughout the games in MyCareer, I’ve noticed that the AI can be a bit wonky. Some games, they can be perfect teammates, passing the ball during the proper time, taking good shots, moving the ball around. Some games, they can be complete rookies. One thing I particularly hate is that they milk the clock a lot, even when we’re down by a couple of points in the winding seconds of the ball game.

Other instances when the AI felt really inconsistent was when I was setting up screens for my point guard. As a Power Forward, I specialize in pick and rolls and post moves and in most games, the AI never adapts to certain exploits. Even in higher difficulties, this would allow the defender to switch during the screen, giving my player a mismatch over the opposing point guard for an easy 2 points. Sometimes? They NEVER switch.

The AI in 2K21 feels more frustrating rather than difficult.

Apart from MyCareer and a neighborhood location update that takes you to the beach, there isn’t anything of note for the other modes, at least not big enough to consider talking about this year. The addition of the WNBA also feels like an afterthought, placing them there but not really giving them the avenue to shine.

One glaring thing that 2K has overlooked here is that MyCareer progress won’t have cross-progression capability. 2K has announced that MyTeam progress will carry over, but have made no such statements to MyCareer and your player. This is rather mind-boggling since MyCareer is one of the most played modes in the game and if you’ve had the misfortune of already spending on microtransactions, then you’re kind of on the short end of the stick here since you’ll have to do all of that again come the next-gen consoles.

All of this considered, NBA 2K21 is still the best basketball sim game out there but it seems that the years of it being uncontested has made it look a bit stale, with minor updates that don’t shake up the game enough to merit a full priced release.

What we liked:

  • Solid gameplay and mechanics
  • Best basketball game out there
  • NBA Player models are more accurate than ever
  • Tons of ways to customize the look and moves of your player

What we didn’t like:

  • MyCareer storyline is not as good as the previous year
  • Shot Aiming mechanic is tough to get the hang of
  • VC distribution feels a bit too stingy


At the end of the day, NBA2K21 is more of the same, similar to its brothers the year before and before and before. MyCareer is usually the one big differentiator every year but the lackluster storyline could not stand up to the previous iteration from 2K20.

Don’t get us wrong, the NBA2K series is the best basketball sim game out there. It is a great game for fans of the sport and even for newbies who want to try it out. With solid basketball physics and mechanics, there isn’t any game out there that can hold a candle to the series. That said, for vets who are on the fence about picking up a full priced game only to find mostly roster changes, a lackluster MyCareer storyline, and a couple of tweaks here and there, 2K21 could be a tough sell.

NBA2K21 was reviewed on a PlayStation 4 Pro via a review code provided by the publishers.

Ubisoft has just announced nine new tracks that people can dance to in Just Dance 2021, including the likes of ‘Blinding Lights’ by the Weeknd and ‘Without Me’ by Eminem.

Coming from their initial song list that saw ‘All the good girls go to hell’ by Billie Eilish and ‘Feel Special’ by Twice, Just Dance 2021 is bringing in more tracks to liven up the mood.

These songs include:

  • Blinding Lights by the Weeknd
  • Without Me by Eminem
  • Till the World Ends by the Girly Team
  • The Weekend by Michael Gray
  • Samba de Janeiro by Ultraclub 90
  • Runaway (U & I) by Galantis
  • Bailando by Paradisio ft. Dj Patrick Samoy
  • Dibby Dibby Sound by DJ Fresh & Jay Fay ft. Ms Dynamite
  • Boy You Can Keep It by Alex Newell

Players with a Just Dance Unlimited subscription or an active trial period can try out ‘Without Me’ by Eminem via Just Dance 2020 for a week.

The company also has just launched Season 4 of Just Dance 2020, It’s Showtime. The new season reveals a world inspired by Broadway and musicals. It’s Showtime will debut two events: The Party which happens until September 24 and The Gala which runs from October 15 – November 5. The event are available for all Just Dance 2020 owners on the Nintendo Switch, Xbox One devices, and PlayStation 4.

Just Dance 2021 will be released on November 12, 2020 for the Nintendo Switch, PlayStation 4, Xbox One, as well as Xbox Series X and PlayStation 5.

It may not seem like it, but we are on the cusp of the new console generation. While Sony has not yet revealed the juiciest of details for the PlayStation 5 (we hope it will, soon!), Microsoft has pulled the trigger and unloaded everything the customers will need to know about both the Xbox Series X and Series S.

You’ve decided that, going into the next generation, you want to go with team green and give them your money. The big question is, which Xbox do you get?

Both the Series X and S will release to the general public on November 10, that’s around 2 months away from now. Pre-orders will start on September 22, with the Series X retailing for $499 and the Series S going for $299. These are very aggressive prices by Microsoft and although they probably won’t confirm it, they’re sure to be selling both at a loss. Whatever the case, for the technology you’re getting, these are highly competitive prices.

Apart from price, one factor potential buyers usually look at are the specs – which is more powerful, does it have this, can it do that. For the sake of discussion, let’s check out what both next-gen consoles from Microsoft have to offer.

There’s a lot of technical mumbo jumbo in there but the main differences boil down to the following points:

  • The Xbox Series X will perform at 4K 60fps (up to 120fps) while the Series S will perform at 1440p 60fps (up to 120fps)
  • The Xbox Series X will ship with a 1TB SSD while the Series S will ship with a 512GB SSD
  • The Xbox Series X will have an optical drive while the Xbox Series S won’t have one

It’s not exactly a surprise, but the Xbox Series X simply dwarfs the Xbox Series S in terms of power and capability. This is by design. While the spec sheet alone can give some potential buyers an informed choice, more discerning customers have a lot of other questions that they want answered other than “Which is more powerful?”

We’ll dive a bit deeper and actually look into those “other” questions and hopefully, by the end of this, you’ll know which Xbox is the right one for you.

eXtra or Small?

Do you have an existing physical library of games from previous Xbox generations (OG, 360, One)?

One of the easier questions to answer. If you do AND you want to play them again at some point in time (because why not), the Series S is NOT for you, for obvious reasons.

The Series S is an all-digital machine, meaning it won’t have a disc drive installed on it. If you’re hoping to play something from your collection like Lost Odyssey or some of your other physical format games, that’s just not possible with the Series S unless you have it on your digital library.

Not having a disc drive installed also greatly limits your options in the long run. If you suddenly want that physical game for whatever reason, you can just kiss that thought goodbye.

Do you watch your movies via Blu-Ray discs because you’re “old-school” like that or do you just stream away?

See answer above.

Do you have a ‘good’ internet connection?

Apart from the obvious benefits, having a good connection is somewhat a necessity nowadays. A lot of games churn out patches and updates left and right, with some games even requiring a connection before you can even play it.

Being an all-digital console, you’ll obviously need a connection that can allow you to download full sized games at any given point in time. The biggest culprits of large install sizes like Red Dead Redemption 2 or Call of Duty: Modern Warfare are hundreds of gigs worth. Imagine downloading that on a 1 or 5Mbps connection.

If your connection is less than ideal, the Series S will be a tough option to consider unless you’re cool with leaving your machine downloading the game for the next 2 or 3 days. Also, in the off chance that the Xbox Servers go down and you’re currently downloading that game you’ve been wanting to try, well… try again in a couple of hours. Or tomorrow.

Do you really, REALLY care about Native 4K that much?

You do? Good for you. News flash, not everyone does. Chances are, a majority of players actually prefer 1080p or 1440p games but at 60fps or more.

If 4K resolution is a deal breaker for you, then you’ll need 2 things – a 4K capable TV and an additional $200 for the Series X. Based on the spec sheet, the Series S won’t do that for you.

If you game on a monitor, there’s a chance that your monitor is also not 4K capable, just because of how absurd capable and “good” 4K monitors cost. Monitor gaming is indeed a thing and if it is your thing as well, the Series S should be perfect for you.

The Xbox Series S will UPSCALE to 4K, but it won’t pump out Native 4K. In short, your 4K sets won’t be wasted with the Series S, but will obviously just look better when paired with the Series X. Some people actually notice these small differences, no matter how small or negligible it is.

Microsoft has also confirmed that the Series S will not run the Xbox One X backwards compatibility enhancements but will instead use the Xbox One S version.

The Series S will also support Raytracing, so there’s that.

Do you plan on subscribing to Game Pass?

Of course you do. Game Pass is one of the most important aspects of going green. In fact, we’d like to think of it as the “Real” Series X for Microsoft.

Game Pass is the best deal in gaming right now and with the addition of EA Play, it just got better. Game Pass not only lets you arm yourself with a huge catalog of games at your disposal, it also lets you enjoy Microsoft’s first party games for free. On day one.

Whichever box you choose to go with, Game Pass shouldn’t even be a question.

Do you care about storage space?

Alright, maybe the better question is – Do you hate deleting and downloading your games over and over again?

If you don’t care about playing just a couple of games at a time, deleting one after you’re done, then you’re probably cool with the 512GB SSD of the Series S.

If you’re a pack rat and want to keep everything at your beck and call, the Series X is the clear choice.

Both Xbox variants will support expandable memory, but take note that these are proprietary expansions we’re talking about, so they’re not going to be cheap. For a 1TB SSD that’s compatible with the system, you’re looking at an average price of close to $200 give or take, so unless you’re swimming in cash, you’ll be stuck with the out of the box storage options for a bit.

Do you care about actual physical storage space?

As you can see, the Xbox Series X is a chunky boi. Compared to a PS4 Pro, the Series X looks to be maybe 2-3 times as thicc. We can only assume that the PS5 will be bigger than the Series X based on estimates.

The Series S, on the other hand, is surprisingly compact. Its about half the size of the a normal PS4 in terms of height and with the technology inside, that is indeed an impressive machine right there.

Not everybody will have the space to get the more powerful machine even if they wanted to, so this is an actual consideration for a lot of people. Even if you have space, these machines are pumping out ridiculous amounts of power, meaning it’ll not only have to be a “space” per se, but a properly ventilated space at that.

In this case, there’s no question that the Series S will be a good choice for a lot of people. It can also serve as a DJ turntable if you’re into that sort of stuff.

At the end of it all, while the Series S is a tempting choice (and it really is!), there are also quite a number of considerations that go along with dropping $299 for some next-gen action. Obviously, if cash isn’t a factor, there’s no better choice than the Series X, future-proofing yourself for the next generation with a highly capable machine.

Whichever box you decide on getting, Microsoft has nowhere to go but up coming from the current generation and it’s looking to be a fun ride which we, as gamers, should all enjoy.

The Xbox Series X and Series S will be releasing on November 10 for $499 (around PHP25,000) and $299 (around PHP15,000) respectively.