With the recent announcement of Among Us 2, the devs have confirmed just as easily that Part 2 has indeed been cancelled and will instead focus on adding all the content and improvements planned into the current game.

The announcement was made on a blog post by Developers Innersloth, saying that “All of the content we had planned for Among Us 2 will instead go into Among Us 1. This is probably the more difficult choice because it means going deep into the core code of the game and reworking several parts of it. We have lots of things planned and we’re excited to bring new content to everyone as you continue to enjoy playing!”

The planned improvements down the line will include Colorblind support, a friends / account system, a new stage (yay!), and continuous server improvements.

No schedule has been revealed for these improvements but we can expect it to take a while because of all the code support that the game will need to get it up to spec. We’re sure the fans won’t mind!

Similar to Fall Guys, Among Us was a surprise hit this year, not only for the fact that it isn’t a triple A game or that it wasn’t marketed heavily, but simply because it was a 2018 game that saw a huge resurgence due to a Twitch following.

Haven’t heard of Among Us and are interested about all the hype? Check out some gameplay videos below from PewDiePie and MrBeast.

Following the Alpha test phase from a couple of months back, League of Legends: Wild Rift will now enter its regional closed beta phase starting September 16, with the Philippines scheduled to go live on September 18.

The announcement by Riot Games has the regional closed beta kicking off on September 16 and will extend to early October before accounts are reset. You can check out the full schedule below:

  • September 16 – Indonesia (testing with a very small number of invites)
  • September 18 – Indonesia, Philippines, Singapore, Malaysia, Thailand
  • Early October – Closed Beta pauses for a few days, and accounts are fully reset

The regional closed beta will be primarily for Android devices but for iOS-based players, you can head on over to the Wild Rift website to sign up for a chance at a closed beta invite.

6 new champions are also being added to the closed beta:

For phone specs, please check out the recommended spec below:

CPU: 4-core, 1.5 Ghz and above (32-Bit or 64-bit)
RAM: 1.5G
Resolution: 1280×720

iPhone 7

For more information, you can also check out the Wild Rift dev diary below.

As announced on the PlayStation Blog, Genshin Impact will be making its way to the PlayStation 4 on September 28, the same day it launches on the PC and Mobile devices as well. It is a free-to-play open world action RPG that, if you remember, was heavily maligned because it bore a striking resemblance to The Legend of Zelda: Breath of the Wild. While it does have some similarities, extensive gameplay footage show marked differences as well.

The overview of the game reads as follows:

In Genshin Impact, you play as a mysterious being known as the Traveler. After you are suddenly separated from your sibling, you find yourself stripped of your former powers and helplessly stranded in a new unfamiliar world. You have arrived in Teyvat — a fantasy world where the seven elements flow and converge. But you are not alone. Here you will embark on an epic journey to find your lost sibling and unravel the many mysteries of this world, meeting a host of faithful companions along the way as well as powerful enemies who seek to challenge your quest.

The PlayStation version will have exclusive content along with a pre-order bundle that will give you a headstart in the world of Teyvat. PlayStation owners will get the “Sword of Descension” and “Wings of Descension” items that will require some gameplay to unlock. North American pre-orders are live as well for $9.99.

You can access the game via the PSN storefront of your respective region. For PC, head on over HERE. For mobile devices, HERE for iOS and HERE for Android.

Genshin Impact will releasing for the PlayStation 4, PC, and Mobile Devices on September 28.

Following its pre-registration phase, the latest MMO Action RPG mobile game SAMURAI SHODOWN: The Legend of Samurai is now on open beta across Southeast Asia.

Relive your childhood as your favorite Samurai Shodown characters like Haohmaru, Ukyo, or the sisters Nakoruru and Rimururu, as you journey and fight together using their signature skills and combos.

You can choose 1 out of 10 occupations under 4 classes (Swordsman, Magician, Ranger, and Ninja) and Each class has more than ten active skills, providing players with variety and options with how they choose to play.

There are also multiple PVP modes like 1v1, 3v3, and Demon World Battle, which will pit you against other gamers from Southeast Asia. If battling it out with others is not your thing, there are 9 different PvE Dungeons just waiting to be explored.

You can download the SAMURAI SHODOWN: The Legend of Samurai from the iOS Appstore or the Google Play Store and for 10 lucky individuals, we’ll be giving out special prizes which you can redeem within the game!

10 players will get to win 1 Kyoshiro Senryo, 2 180 Bound Jade Chests, 3 Bag Leathers, and 1 Critical Damage Mark Lv. 3 and all you have to do is to Like the official Facebook page of SAMURAI SHODOWN: The Legend of Samurai and send us a private message with the screenshot as proof of “Liking” the page. Winners will be chosen at random on August 28 at 11:59 PM and will be given a redeemable code via private message.

SAMURAI SHODOWN: The Legend of Samurai is now available from the iOS Appstore or the Google Play Store from VNG Games.

Following their first release with KOF Final Battle AllStar, VNG is gearing up for another release and this time, Haohmaru, Ukyo and Nakoruru take center stage.

Entitled SAMURAI SHODOWN: The Legend of Samurai, the game will be launched in the Philippines soon for Android and iOS devices and you can already pre-register to receive massive rewards worth more than $100!

SAMURAI SHODOWN: The Legend of Samurai will feature an interesting take on the MMOARPG style of play and is set to be a Japanese-style 3D game for players who love fierce and strategic battles.

You can choose 1 out of 10 occupations under 4 classes and Each class has more than ten active skills, which definitely caters to any style of play that you might want to take while playing the game.

There are also multiple PVP and PVE modes 1v1, 3v3, Demon World Battle, and the 9 different PvE Dungeons waiting to be explored.

Pre-register now by visiting THIS LINK to get a stack of rewards that includes Kyoshiro Senryo, 180 Bound Jade Chest, 3 Large Portions of Sushi, and much more.

For more information about SAMURAI SHODOWN: The Legend of Samurai, you can check out the official website, their Facebook fanpage, or you can join the official Facebook group as well!

Craving for a new mobile adventure RPG? Guardian Tales could scratch that itch for you. Filled with challenging puzzles, nostalgic pixel game designs, and an amusing storyline, Guardian Tales will lead players on an epic adventure right in the comfort of their mobile devices.

Check our the trailer below:

Guardian Tales is an action adventure RPG with retro pixel game elements combined with beautiful character illustrations. Each world comes with challenging puzzles and hidden routes outside of the map where exciting loots and rewards are waiting to be claimed.

With over 50 amazing heroes to collect, Players will create a team of 4 and play together with their Guild in Raid or fight against other players in the Arena and Colosseum. There are also many puzzles and challenging dungeons to complete and hidden locations to discover!

Guardian Tales is now available globally and for more information about the game, head on over to their Facebook page and download the game via THIS LINK.

Initially announced a couple of days back, Koei Tecmo have now released new information about the upcoming Monster Rancher 2 game scheduled to release in Japan later this year.

According to a post on 4Gamer, The game will retail for 2,820 Yen or around PHP1,400 but it is unclear which platform this pricing is for. Apart from featuring 400 monsters, the “Slate Reproduction feature from the original game also returns, allowing players to import their monsters from Monster Rancher into Monster Rancher 2.”

There will also be some sort of monster generation via “Disc Stone Reproduction”, which allows you to “enjoy monster reproduction by inputting the music information. With 20 years of music and the largest number of monsters in the series, you can enjoy creating monsters with twice the effect.”

You can view all of the new information and screenshots below (Via Gematsu)

The Fun of the Original Game Returns

Enjoy a Monster Rancher 2 significantly enhanced from the original Monster Rancher for Switch, iOS, and Android. Various elements and content have been enhanced, including 3D graphics, the “Part-Time Job” mini-game, and an increase in the total number of monsters from 200 to 400, the largest amount in the series. The “Slate Reproduction” feature from the original game also returns, allowing players to import their monsters from Monster Rancher into Monster Rancher 2.

*The method of monster reproduction via “Slate Reproduction” differs between the Switch and iOS / Android versions of Monster Rancher 2. You can only import monsters from the same platform. Depending on the type of monster, they may also change to a different type.

Enhanced from the Original

The port of the original Monster Rancher had bug fixes and fine-tuning from the original PlayStation release, and Monster Rancher 2 will go even further in that respect. Koei Tecmo gathered improvement feedback from series fans via the Monster Rancher series official Twitter account, and some of that feedback will be apparent in the game. The fun of the original game remains, but now with greater ease of play.

Enhanced Battles

In addition to downloading and battling against monsters raised by other players, features such as the Bluetooth controller support and tournament mode added to the port of the original Monster Rancher post-release will be supported in Monster Rancher 2 at launch. Enjoy genuine monster battles. Also, like the first game, the Switch version supports local two-player battles with one Joy-Con per player.

More “Music Reproduction”-Generated Monsters Added

“Disc Stone Reproduction,” Monster Rancher‘s key feature that lets you create monsters from CDs, was reproduced via a “Music Search” database for the port of the original Monster Rancher, and that database returns for Monster Rancher 2. Even if you do not own the CD itself, you can enjoy monster reproduction by inputting the music information. With 20 years of music and the largest number of monsters in the series, you can enjoy creating monsters with twice the effect.

Now Accepting Monster Requests

From July 9 to 27, Koei Tecmo will be running a “I Want this Monster to be Born from this CD” campaign, which invites users to combine “artist and song title” with “monster born from CD” on a special website. If you are lucky, the ideas you submit during the campaign may be adopted in the actual game.

Monster Rancher 2 is scheduled for a Fall 2020 release in Japan, no word yet on a Western release.

In what is a surprise announcement, Koei Tecmo has gone ahead to say that an “enhanced port” featuring improvements (as per Gematsu) of Monster Rancher 2 will be released in the Fall of 2020 for the Nintendo Switch and Mobile devices (both iOS and Android).

Both the Famitsu and MonsterFarm_KT Twitter accounts announced the upcoming game that will be scheduled for later this year.

Details are scarce and all we have to go on for now are a couple of images of the game and scans from the Famitsu issue, which you can check out below.

No further details have been given and since this might be a Japanese release, we’ll have to wait and see if it’ll make its way to our shores in an English version.

A remastered version of the 2003 dungeon crawling classic is making a comeback and with it, a trailer that recaps the new features that this release will offer players when it launches in August.

Check out the ‘New Features’ trailer below:

Interestingly, the game will come with a ‘Lite’ edition and will be free, which will allow you to jump into a multiplayer session with a player that owns the full game, taking on up to 13 dungeons and letting you carry over your save data should you choose to purchase the game. This is great for new players who would want to try out the game first before purchasing the full game!

More details about the ‘Lite’ version below via Square Enix:

With Final Fantasy Crystal Chronicles Remastered Edition Lite, adventurers can play through the first three dungeons in both single player and online multiplayer with cross-play functionality. Additionally, players who purchase the full game will be able to host multiplayer sessions with players using Final Fantasy Crystal Chronicles Remastered Edition Lite, so a full party of up to four caravanners can play through up to 13 dungeons in the fantasy adventure together with one copy of the full game. Save data can be carried over from Final Fantasy Crystal Chronicles Remastered Edition Lite to the full game, ensuring players can seamlessly continue their progress in the magical fantasy adventure.

In addition, this remastered edition will have new features and enhancements as detailed below (Via Gematsu):

Quick Chat – New tactical commands to give easy text-based instructions to teammates during online multiplayer play.

Magic Timer – A new Timer mechanic, helping players to synchronize and combine their magical attacks to unleash more powerful abilities.

UI Improvements – Increases to material capacity limits allow for more trouble-free adventures and a mini-map has been added to the game’s UI ensuring players always have a tactical understanding of their environments.

Additional Difficulty Modes – After finishing the main scenario, high difficulty dungeons will be available for daring adventurers to explore, including the Mine of Cathuriges which will include powerful enemies and new challenges alike. These challenging post-game dungeons are exclusive to the full release of Final Fantasy Crystal Chronicles Remastered Edition.

Updated Soundtrack – Over 50 musical tracks have been newly-composed especially for Final Fantasy Crystal Chronicles Remastered Edition by the original game’s composer, Kumi Tanioka, including newly-recorded versions of the beloved theme songs Sound of the Wind and Starry Moonlit Night.

Final Fantasy Crystal Chronicles: Remastered is scheduled to release on August 27 for PlayStation 4, Switch, and Mobile devices (iOS and Android).

In a previous report confirming a couple of new Metal Slug games to be released this year, details have emerged on the mobile title and it has been announced by Publisher SNK and Developers TiMi Studios that the upcoming game will be Metal Slug Code: J.

Reports state that the Code: J development is nearing completion by Tencent subsidiary, TiMi Studios, and you can view the official trailer below:

Yasuyuki Oda, game producer from SNK, shares that “Metal Slug has such an amazing history of great action and gameplay so we’re proud to bring this to mobile gamers around the world. We’re happy to work closely with such a strong developer as TiMi Studios on this latest Metal Slug title.”

Metal Slug Code: J is moving away from it’s trademark pixel art, at least for this title, and taking on a more modern look but still leaving the classic gameplay fans know and love about the franchise. Does this screen look familiar to you?

Metal Slug Code: J is currently in development with no definite release date as of writing.

Fighting game and mobile game fan? Look no further as SNK Corporation and VNG has just announced that the newest mobile game on the block is now available for both iOS and Android devices.

KOF Final Battle – AllStar is a card-battle strategy mobile game developed by SNK Corporation Japan, and published in Vietnam, Thailand, Indonesia, and the Philippines by VNG Corporation. The game is based on iconic characters from fighting game classics such as The King of Fighters, The Last Blade, and Samurai Shodown.

KOF Final Battle – AllStar features your favorite characters such as Kyo Kusanagi, Iori Yagami, Mai, Orochi, Terry, Kula, Athena Asamiya, Naokoruru, and Tachibana Ukyo among others and will allows players to build
their own squad, offering a diverse system of characters offered via a gatcha mode that turns normal fighters into a dream squad for players.

The game offers an AFK mode that allows users to turn on auto fighting mode to regain power-up resources, gold, and diamonds, as well as other mini-games such as throwing darts, jumping over obstacles, and shooting birds which allow users to receive diamonds and power-up resources upon

Open beta starts today, June 25, for both iOS and Android and you can download the game through THIS LINK.

You can find out more information about KOF Final Battle – AllStar from their official website, Facebook Fanpage, and their Youtube Channel! In the meantime, check out some in game screenshots below:

Apex Legends will make its way to mobile devices towards the end of 2020, as was revealed by none other than EA CEO Andrew Wilson.

Twitter User ApexLatest has posted this status update, which shows Wilson speaking during a conference call and had this to say:

Wilson was quoted saying “”we have PvZ3 in soft launch, we’ve talked about having Apex Legends in soft launch by the end of this year. You’ve heard me talk about 6 or 7 other games in various stages of incubation or production or in finaling phase.”

No definite date was given, and we’ve yet to find out whether the full commercial launch of the game will happen in 2020 as well.

Just a few days ago, it was confirmed that Apex Legends will make its way to the Nintendo Switch and Steam in the Fall of 2020 with cross-play capabilities being enabled across all platforms.

Nintendo, in partnership with Tencent, has announced a new team based MOBA entitled Pokemon Unite.

Yes, you read right, a MOBA similar to games like Mobile Legends or Wild Rift.

You can view the presentation below:

Pokemon you control can level up by eliminating wild Pokemon in the field and you can evolve as you level up, allowing you to access more skills and attacks which you can customize to suit your playstyle.

Each Pokemon has what is called a “Unite Move” which can turn the tide of battle when used. The objective of the game is to score as much points as you can by taking on the various “goals” within the time limit.

The game will support cross play between mobile devices and the Switch and it will be a free-to-start game when it launches.

No details have been given as then when the game will launch, stay tuned for more announcements.

SNK has announced that the new Metal Slug game for consoles is scheduled for a 2020 release date and along with it, a mobile game that’s yet to be officially announced but is in development already.

This information comes from Siliconera (with additional credits to Korean site Inven and Twitter user Gatoray), saying that the console release will be usual experience fans are expecting while the mobile game is a “2D side scrolling card-type game” for both Android and iOS. No other information has been shared as of this moment.

Both games are in development in SNK Japan but the mobile game is being handled by Timi Studio, a Tencent subsidiary. The mobile game is 80% complete as per reports.