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Ubisoft announces a new massive multiplayer outdoors playground entitled Riders Republic which will release on February 25, 2021 for the PlayStation 4 and 5, Xbox One and Xbox Series, and PC.

Riders Republic was developed by Ubisoft Annecy and is a social playground where players can experience the thrill of extreme sports in open and densely populated world. Among these sports include biking, skiing, snowboarding, wing suiting, and rocket wing suiting.

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Players can do these variety of extreme sports in a variety of destinations like American National Parks like Bryce Canyon, Yosemite Valley, Sequoia Park, Zion, Canyonlands, Mammoth Mountain, and Grand Teton.

There’s also a variety of multiplayer modes that can be played with a squad. These include:

  • Competitive Races and Trick Challenges with PvP and solo modes
  • Mass Starts – Frantic 50-player races
  • Multiplayer Arenas – a mode with 6v6 PvP matchups
  • Online cups – a mode to show off and show out to make it to the top of the leaderboard

The game also has a career mode wherein players can make a pave their way in the different sports, rise to the top of the leaderboard, and sign with sponsors. Riders can be customized through progression-based gear.

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A Gold Edition and Ultimate Edition will be available for pre-order. Gold Edition will include the base game, Year 1 Pass, exotic kits, the BMX Sport add-on, and exclusive content. Ultimate Edition, on the other hand, includes the Year 1 Pass and four exclusive cosmetic packs: Cosmic, Rainbow, Neon and Skull’n Style. In addition to this, It includes 20 Helicopter tickets to reach summits faster.

Riders Republic will release on February 25, 2021 for the PlayStation 4 and 5, Xbox One and Xbox Series, and PC, with free upgrades given to those who purchase the current generation version of the game.

Ubisoft has just announced a new PVE game mode dubbed “The Summit” for Tom Clancy’s The Division 2 Warlords of New York. The new mode is part of Title Update 11 which will go live on September 22.

The Summit will take Division Agents to a high-rise building where players can scale up to 100 floors of action. Here you’ll face different challenges and enemies on each floor. The ultimate goal is to reach the rooftop where a special battle awaits. There are Rally Points (permanent checkpoints) so players can choose to focus on certain sections of the building. 

Season 3 will also be introduced as part of Title Update 11. It will bring a new manhunt and major improvements for its core features. Players will target Bardon Schaeffer, the leader of the Black Tusk as he recruits four disavowed agents to form and lead a new rogue cell.

Some of the major improvements include the introduction of Appearance Mods or Transmogrification, improved Rainbow loot, and Agnostic Mod Slots.

The Summit and Season 3 are available for Warlords of New York owners but the improvements to the game will available for all players.

Sony has apologized for the pre-order fiasco brought about by the recent PlayStation 5 announcements and promised that more PS5’s will be available for pre-order in the next few days.

With the announcement of pricing and pre-order details of the highly anticipated next-gen console, several retailers have seemingly jumped the gun even if pre-orders were supposed to happen the following day. This opened up the floodgates as customers rushed over to the nearest shops to get their reservations in. Online websites have also crashed due to the influx of pre-orders being placed.

Needless to say, it was a disaster.

Sony then took to social media to reach out to the customers, saying that things could have been smoother and offered apologies. More information from the retailers will be shared and more chances for people who want a console will be able to get their shot.

Remember that talk with Geoff Keighley where Sony said that pre-orders wouldn’t catch anyone off guard? Seems like Sony forgot about that too BUT apologizing is a great first step. In fact, this was quite unexpected of the tech giant so it bodes well that they are at least listening and looking out for the customers.

In the Philippines, there is no news yet regarding pricing and pre-order details, so we’ll just have to wait a bit longer until PlayStation Asia throws us a bone.

The PlayStation 5 will release on November 12 in selected territories and worldwide on November 19.

The Cyberpunk 2077 main story will be shorter than The Witcher 3, CD Projekt Red has confirmed via a Night City Wire post show discussion last September 18.

Senior quest designer Patrick Mills was talking with host Alanah Pearce and mentioned that it will indeed be shorter because of complaints from players that The Witcher 3 was too long.

You can view this particular snippet from CohhCarnage’s Twitch stream, as pointed out by ResetEra user Saucycarpdog.

“The difference between a completionist run and a main story run… we do know that the main story run in Cyberpunk 2077 is slightly shorter than The Witcher 3 because we got a lot of complaints about Witcher 3’s main story just being too long. Looking at the metrics, you see tremendous numbers of people played through that game really far, but never made it to the end. We want you to see the full story, so we did shorten the main story, but we have lots to do, and in terms of a completionist campaign, I just don’t have that number.”

In comparison, The Witcher 3 main story on average takes 51.5 hours based on “How Long To Beat”. If you plan to complete everything however, be prepared to shell out a couple of hundred hours to do so, as can be attested to by gamers out there who have beat the game many times over.

Cyberpunk 2077 will feature 3 branching storylines called Lifepaths, and each will have different events and sequences, giving the players a unique experience each time. Safe to say that even though the main story is shorter, Cyberpunk might give more replay value, especially with incoming DLC.

Cyberpunk 2077 is scheduled to launch on November 19 with no more delays, and you can look forward to playing it on current generation consoles like the PlayStation 4 and Xbox One, but also choose to hop right into the next-gen versions for the PlayStation 5 and Xbox Series, as well as the PC. Players can also look forward to a next-gen upgrade for current gen owners of the game next year.

Sony has confirmed that it won’t be bringing their first party games on a day one subscription service ala Game Pass because it is not sustainable.

In an interview with GamesIndustry.Biz, CEO Jim Ryan goes on to explain why this is the case, saying that “For us, having a catalogue of games is not something that defines a platform. Our pitch, as you’ve heard, is ‘new games, great games.’ We have had this conversation before — we are not going to go down the road of putting new releases titles into a subscription model. These games cost many millions of dollars, well over $100 million, to develop. We just don’t see that as sustainable.

Ryan continues on to say that “We want to make the games bigger and better, and hopefully at some stage more persistent. So putting those into a subscription model on day one, for us, just doesn’t make any sense. For others in a different situation, it might well make sense, but for us it doesn’t. We want to expand and grow our existing ecosystem, and putting new games into a subscription model just doesn’t sit with that.”

Alternatively, with the PS5 announcement, a new PS Plus Collection was unveiled as well, which will allow early adopters of the PlayStation 5 to be able to pad their game library in an instant through a curated list of games and top hits like God of War, Days Gone, and Bloodborne among other titles.

The PlayStation 5 will be priced at $499 (around PHP25,000) for the Standard Edition and $399 around PHP20,000) for the Digital Edition. Both editions will release on November 12 in selected territories (US, Canada, Mexico, Australia, New Zealand, Japan, and South Korea) and November 19 worldwide.

We all know that the PlayStation 5 is going to be big, both figuratively and literally. While all comparisons have been estimates at this point, the FCC have published new photos for the PlayStation 5 (not beauty shots or renders) in the flesh, and it truly is a big, big boy.

With photos from The Verge and via Roberto Serrano on Twitter, we can see the console on its horizontal orientation, which gives us a better look at just how much space the console is going to take up when it hits retail in 2 months. The series of photos also show the base, which finally gives us an idea on how exactly the PS5 will be used horizontally or vertically. There aren’t any objects for comparison, but it doesn’t take too much deduction to know that this will be taking up a lot of real estate.

For now, these are the photos we can go on as far as a physical manifestation of the system is concerned, but as we approach launch date, we’ll be seeing more and more photos of the system in the wild, possibly unboxing videos as well.

Leaked photos from before suggest that the outer casing is swappable, which will allow access to possible internal upgrades as well as custom PS5 designs apart from the official SKU’s. While this is not yet confirmed, it could indeed be a possibility.

The PlayStation 5 will be priced at $499 (around PHP25,000) for the Standard Edition and $399 around PHP20,000) for the Digital Edition. Both editions will release on November 12 in selected territories (US, Canada, Mexico, Australia, New Zealand, Japan, and South Korea) and November 19 worldwide.

The install sizes for Spider-Man: Miles Morales and Demon’s Souls have been revealed, and both titles will immediately take up a sizeable chunk of the 825GB SSD of the PlayStation 5.

As more and more details about the PlayStation 5 are being revealed after its big showcase, some of its launch titles are taking the spotlight, specifically first party exclusives such as Spider-Man: Miles Morales and Demon’s Souls.

As seen from their respective PlayStation Direct pages, both games will take up at least 110GB right away from your hard drive.

Demon’s Souls will take up 66GB minimum while Spider-Man: Miles Morales will take up 50GB. If you choose to go with the Ultimate Edition, which includes the remastered version of the PlayStation 4 Spider-Man game, then it shoots up to a whopping 105GB minimum. That’s 1/8 of your hard drive space gone with just 2 games.

For comparison, the PlayStation 4 Spider-Man game comes to about 45GB with its vanilla version, going up to around 75GB with all DLC installed, so that 50GB size that the remastered game comes with is not too bad, considering the improved textures that comes with it.

Both Spider-Man: Miles Morales and Demon’s Souls will be launch titles for the PlayStation 5 when it releases on November 12 in selected territories and November 19 worldwide.

In the latest episode of Cyberpunk 2077’s Night City Wire, we’re given a closer look at Night City and the Gangs that run the streets.

With two months away from the release of Cyberpunk 2077, most of the gameplay elements have been laid out in the last two episodes of Night City Wire. At this point in the game, it’s mostly looking at the background lore and elements that set the game apart from other open world games.

Postcards From Night City

The episode started strong with the new trailer, Postcards From Night City, that establishes Night City as a vibrant, living, breathing city. As compared to The Witcher and its disparate city states, Cyberpunk 2077 focuses on one general area akin to Grand Theft Auto’s Liberty City and its outskirts. This focus concentrates on a dynamic ecosystem that showcases six distinct districts. Each one would have their own personality, but would form a part of the whole of Night City. As Miles Tost points out, “Night City is a sum of its parts.”

Judging from the trailer, CD Projekt Red has put so much work on giving Night City a real sense of place. The world is realistic and believable. It feels like a grand metropolis akin to Tokyo, Manila, or New York where each borough has enough variety to call its own. This opens up endless possibilities of exploration in what Miles Tost calls “mini-stories”. Different from the side quests, these mini-stories are a culmination of small encounters and random events that the player will encounter during their journeys. As if the main quest isn’t enough, some districts could be full of minigames and some districts can lead you to some unsavory encounters with some gangs.

If this is executed from what the trailer is promising, it could be a game changer for sci-fi/post apocalyptic open world adventures. While we do have a variety seen in Midgar in Final Fantasy VII Remake, other post apocalyptic worlds look copy-pasted from each other as seen in Fallout, Rage, and Fist of the North Star: Lost Paradise. Besides some small encampments, the overall look has remained generic. It doesn’t feel like a living breathing landscape as seen in larger games like Grand Theft Auto V and Assassin’s Creed Odyssey

Gangs of Night City

The next trailer featurette is a quick dossier on the gangs that rule the streets of Night City. Each other represents a different element to the game as well as their own unique look. The Maelstrom gang is a group of transhumanists who are breaching the line between human and machine through excessive and creative mod usage. Valentinos are the dominant hispanic gang that follow their own traditions the same way as the Wraiths are following the nomadic code. Voodoo Boys are an urban myth of legendary netrunners that’s an open secret in Night City contrasted to the Animals who are the hired muscle by the Corpos. Rounding them off are the Tiger Boys consisting of the local Triad and The Moxes, a sorority of badass dames. 

While V is primarily a merc, and mercs work alone, V would encounter these gangs either as antagonists, allies, or a place they can receive quests from. There’s a solitary beauty being a freelancer in Night City and while some players may feel the urge to join these gangs, gangs don’t really trust mercs completely. If V wants to become a legend, they can join an elite Merc group to get the best possible weapons, mods, and jobs.

This late in the game, what can they possibly feature in the next Night City Wire in October or early November? We get the hype, we love the world, now give us a demo at the very least!

You can choose to watch the full episode below:

Cyberpunk 2077 is scheduled for a November 19 release date on the PlayStation 4 and 5, Xbox One and Xbox Series, as well as for the PC.

The Cyberpunk 2077 PC requirements have been revealed and they’re looking pretty reasonable, considering how massive and gorgeous the game looks.

You’ll be glad to know that minimum PC requirements for Cyberpunk 2077 won’t be too hard on your system, and you’ll most likely be able to dive into the world with a decent setup. The recommended specs don’t look so bad too that its pretty unbelievable. The only thing of note from the requirements is the 70GB drive space needed, but as a side note, an SSD would be ideal.

Check out the requirements below as shared by CD Projekt Red through their social media channels:

cyberpunk 2077 pc requirements

Cyberpunk 2077 is scheduled to launch on November 19 with no more delays, as confirmed by CDPR themselves. You can look forward to playing it on current generation consoles like the PlayStation 4 and Xbox One, but also choose to hop right into the next-gen versions for the PlayStation 5 and Xbox Series, as well as the PC.

PlayStation 4 players get first dibs for Call of Duty: Black Ops Cold War this weekend for the alpha test, Activision has announced.

Pre-load the Alpha from the Call Of Duty: Modern Warfare or Warzone main menu starting September 17 (tonight!) at 11PM. The approximate download size will be 25GB, and once downloaded, access the Alpha menu to experience their first taste of deniable operations in several game modes across four new maps.

During the Alpha, multiplayer modes such as Team Deathmatch, Kill Confirmed and Domination will return, while players can also enjoy new game mode Combined Arms: Domination, a new 12v12, vehicle-inclusive twist on traditional Domination across two larger maps.

The Alpha will end on September 21 at 1AM, with all participants receiving an exclusive Calling Card for participating in the action.

Call of Duty: Black Ops Cold War is scheduled for a November 13, 2020 release for the PlayStation 4 and 5, Xbox One and Series, and PC.