First-person Psychological Horror Silent Hill: Townfall Revealed
In a nutshell
- Silent Hill: Townfall revealed at Sony’s State of Play
- Features new protagonist Simon Ordell in foggy St. Amelia, Scotland
- First-person psychological horror with CRTV mechanic and narrative puzzles
Konami has officially revealed Silent Hill: Townfall, a brand-new first-person psychological horror title.
Developed by Screen Burn and co-published by Annapurna Interactive and Konami, Silent Hill: Townfall is a full-length, self-contained horror experience set against the cold, isolated backdrop of Scotland.
Silent Hill Townfall – A New Protagonist and a Haunting Town
Players will step into the role of Simon Ordell, who returns to the island of St. Amelia to “put things right.” With only an IV bag and a medical wristband bearing his name, Simon ventures into a fog-covered town that appears abandoned but hides unsettling truths.
Guided by mysterious voices from a CRTV pocket television, Simon uncovers fragments of a past that refuse to stay buried.
First-Person Psychological Horror Gameplay
Silent Hill: Townfall is experienced entirely in first person, emphasizing tension and immersion.
- Exploration & Survival: Navigate eerie environments with limited weapons and tools.
- CRTV Mechanic: Tune into unstable signals to uncover clues.
- Narrative Puzzles: Solve story-driven challenges that reveal chilling truths.
The game promises to evolve the series’ psychological horror while retaining its core themes of mystery, tragedy, and loss.







