During a recent media preview of Silent Hill: Townfall, series producer Motoi Okamoto and Screen Burn Writer and Director Jon McKellan revealed how many endings players can expect in the game.
Series producer Motoi Okamoto and Screen Burn Writer and Director Jon McKellan, revealed just how long the first playthrough of Silent Hill: Townfall would take, and it’s surprisingly similar to other Silent Hill titles.
During a Silent Hill: Townfall media preview hosted by Konami, Series producer Motoi Okamoto revealed that he has big plans for the series moving forward, saying that he has a personal goal of one game a year.
During a Silent Hill: Townfall media preview, series producer Motoi Okamoto and Screen Burn Writer and Director Jon McKellan explained how this decision came to be.
Silent Hill: Townfall is shaping up to be another hit and offers a different experience than Silent Hill f, feeling poised to deliver something fans can look forward to.
First revealed during the recent PlayStation State of Play, The Lost Wild has drawn comparisons to a first‑person Dino Crisis while carving out its own identity.
Silent Hill: Townfall looks to be a new chapter for the franchise, shifting to a fresh setting and introducing a new protagonist.
Konami has announced that SILENT HILL: Townfall launches September 24, 2026 for PS5, Steam, and Epic Games. Pre‑orders include digital bonuses and 48‑hour early access.
While Mixtape embraces familiar conventions of narrative adventures, it stands out as one of 2026’s must‑play titles.
Konami unveiled Silent Hill: Townfall during Sony’s State of Play, a first-person psychological horror set in Scotland. Developed by Screen Burn and co-published by Annapurna Interactive, the game introduces protagonist Simon Ordell and a haunting new town.
Bounty Star is a narrative-driven mech action title where players manage a ranch and outfit their personalized mechs for bounty missions.
