Guilty Gear Strive Season 3 Details Revealed
Bandai Namco Entertainment Asia and Arc System Works have revealed details about Guilty Gear Strive Season 3, which will introduce four additional playable characters, starting with the DLC character release of Jellyfish Pirates captain Johnny on August 24, as well as two new battle stages, two new systems, and a third color pack.
The release of Johnny will bring the game to a total of 25 playable characters available to date, including 15 default characters with the main game and 10 additional DLC characters from Season 1, Season 2, and Season 3.
Starting on August 24 as well, Guilty Gear Strive will enter a new phase with evolved gameplay that includes two new systems: the Wild Assault offensive mechanic for a rush attack move with powerful effects, and the Deflect Shield defensive mechanic that creates a large distance between you and your opponent after blocks. Both mechanics will consume 50% of the burst gauge and are high-risk, high-reward plays that can turn the tide of battle.
Guilty Gear Strive Season Pass 3 will include:
- 4 New Characters – Beginning with the Johnny DLC on 24 August
- 2 New Systems – Introducing Wild Assault and Deflect Shield on 24 August
- 2 Additional Battle Stages – Releasing later this year
- Additional Colour Pack #3 – More details to come soon
- Season Pass 3 Purchase Bonus – Enabling players to use a total of 12 additional character colors (4 characters x 3 colors)
Additionally, a Guilty Gear Strive Daredevil Edition has been revealed as well, which is a special package including the main game, Season Passes 1-3, digital sound and artwork, and more content in celebration of Season 3 and Guilty Gear’s 25th Anniversary.
The Guilty Gear Strive Daredevil Edition package content will include:
- Main game
- Season Pass 1, 2, and 3
- Digital sound and artwork
- Daredevil Edition Special Color
- 25th Anniversary Colors
Arc System Works has also announced that Guilty Gear Strive has now surpassed 2.5 million players globally (via retail and download), and as the first Arc System Works title and Guilty Gear title to achieve this milestone, the team is celebrating through original artwork drawn by Shoichi Kitazono, a 2D artist from the Guilty Gear development team.