Sony Reveals ‘Project Leonardo’ Accessibility Controller for the PS5

Sony has revealed Project Leonardo, their attempt at making gaming more accessible via a highly customizable controller kit that will help players with disabilities play games easily.

The announcement was made during the Sony CES 2023 Showcase, and as noted on the PlayStation Blog, the controller was designed based on talks with various accessibility experts and organizations and is looking to address challenges that players with limited motor control face, such as holding a controller for long periods or positioning fingers optimally.

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Here are some of the features that Project Leonardo will offer:

Highly customizable play experience

Hardware customizations. Project Leonardo for PS5 is a canvas for gamers to craft their own play experience. It includes a robust kit of swappable components, including a variety of analog stick caps and buttons in different shapes and sizes.

Players can use these components to craft a wide array of control layouts. And the distance of the analog stick from the game pad can be adjusted to suit the player’s preference. These components allow players to find a configuration that works for their strength, range of motion, and particular physical needs. 

Software customizations. On the PS5 console players have an array of options to tailor their Project Leonardo play experience:

Button mapping – The controller’s buttons can be programmed to any supported function and multiple buttons can be mapped to the same function. Conversely, players can map two functions (like “R2” + “L2”) onto the same button.

Control profiles – Players can store their programmed button settings as control profiles and easily switch between them by pressing the profile button. Up to three control profiles can be stored and accessed by the player from their PS5 console at any time.

Works collaboratively with other devices and accessibility accessories

Project Leonardo can be used as a standalone controller or paired with additional Project Leonardo or DualSense wireless controllers. Up to two Project Leonardo controllers and one DualSense wireless controller can be used together as a single virtual controller, allowing players to mix and match devices to fit their particular gameplay needs, or to play collaboratively with others.

For example, players can augment their DualSense controller with a Project Leonardo controller or use two Project Leonardo controllers on their own. A friend or family member can also assist by helping to control the player’s game character with a DualSense controller or a second Project Leonardo controller. The controllers can be dynamically turned on or off and used in any combination.

Project Leonardo is expandable through four 3.5mm AUX ports to support a variety of external switches and third-party accessibility accessories. This enables users to integrate specialty switches, buttons or analog sticks with the Project Leonardo controller. The external accessories can be dynamically connected or disconnected, and each can be configured to act like any other button.

Flexible, adaptable design

Project Leonardo’s split, symmetric design allows players to reposition the analog sticks as close together or as far apart as they like. The controller lies flat and does not need to be held, so players can lay it on a tabletop or a wheelchair tray. It can be easily secured to AMPS mounts* or tripods, and can be oriented 360 degrees for the most comfortable use. Players can also program the “north” orientation on the analog sticks to match their preferred controller orientation.

Project Leonardo is currently in development.

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