Diablo Immortal SEA Release Delayed to July Over Optimization Issues

Activision Blizzard has announced that Diablo Immortal’s SEA release has been delayed to July 7 PDT (July 8 Morning APAC time) for PC and mobile devices.

Initially scheduled to release on June 22, the game is being delayed by a little over 2 weeks, citing optimization concerns that the company has gathered over its initial Western launch. The following features that will be worked on are as follows:

  • Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.  
  • Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse. Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience.  
  • PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more.  
  • Performance and network optimization: Improvements to deferred multi-lighting particle tech, bug fixes, and more. 

Related – Diablo Immortal is Fantastic with Controller Support

As compensation, each player in the impacted regions will receive a package that consists of the following in-game items:

  • One piece of Legendary Gear
  • 100 Scrap Materials
  • 10 Enchanted Dust

Just visit your in-game inbox after character creation and get to enjoy these gifts to help you out in your battle against the hordes of hell.

Diablo Immortal will be available in SEA on July 7.

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