Activision Blizzard


The San Francisco Shock just made Overwatch League history by becoming the first back-to-back champions after taking down the Seoul Dynasty 4-2 in the Grand Finals.

Check out the intense closing moments of the match below:

Kwon “Striker” Nam-joo had 72 final blows on Tracer and Hanzo which led his team. This performance helped lead the San Francisco Shock to take home the team’s second consecutive title. In addition to the title, Striker won the 2020 Grand Finals MVP presented by T-Mobile. Striker joins Choi “ChoiHyoBin” Hyo-bin who was named Grand Final MVP in 2019.

“I’m proud of the entire Overwatch League staff around the world who worked incredibly hard to put on a great show for our fans. Thank you to all four teams who competed this week as part of our 2020 Grand Finals, and congratulations to our winners, the San Francisco Shock,” said Jon Spector, Vice President of Overwatch Esports at Blizzard Entertainment in a statement.

With the 2020 OWL season concluded, roster construction for 2021 has now begun.

The OMG Review
Our review format is not your usual fare and we’ve broken it down into 3 very simple ratings!

“Buy it!” means that the game deserves a place in your collection. Be it day 1 or a slightly delayed purchase, it’s hard to go wrong with this title. In numbers, this is around an 8/10 and above.

“Wait for it…” means that the game probably isn’t worth it at its day 1 price point, we suggest you wait for a sale before jumping in. In numbers, this is around a 5 – 7/10.

“Ignore it!” means that the game is not something we’d recommend playing, whether it be now or in the near future, unless you want to intentionally hurt yourself. Let’s not even go to the numbers for this one.

Sneak Peek
  • Release Date: October 2, 2020
  • Platforms: PlayStation 4, Xbox One
  • Genre: Platformer
  • Similar Games: Mario, Sonic, Donkey Kong
  • Price: Starts at PHP2,795

Get ready for a wild ride through time and space as everybody’s favorite marsupial is ready for more fruit munching and crate breaking. Crash Bandicoot is back and it’s about time too! While Crash is still fondly remembered but definitely not forgotten thanks to the re-released N. Sane Trilogy and the fun Crash Team Racing Nitro-Fueled, but we’ve yet to see a proper new entry in the Crash Bandicoot series of platform games… until now. Is this a triumphant return for Crash to the spotlight? Let’s find out in our review of Crash Bandicoot 4: It’s About Time.

A Tale of Two Bandicoots

crash bandicoot and coco

The game picks up directly after Crash Bandicoot: Warped and sees the return Neo Cortex and N. Tropy by escaping through a dimensional rift. Leaving these rifts unchecked is definitely not a good idea, so Crash and his sister Coco will need to gather the Quantum Masks, powerful sentient relics which hold the power of time and space, and once again put a stop to the plans of the evil duo.

The direct sequel to Naughty Dog’s original Crash Bandicoot trilogy clearly has longtime fans in mind. Newcomers may be a little lost with the story but it isn’t such a bad thing since the story is simple enough to follow. Simple is good, and a plot involving a pair of dimension travelling bandicoots stopping the plans of a couple of evil scientists is as simple as it gets. How you’ll be stopping them, however, is where simple stops.

Really good but really tough

Right off the bat, we’ll just say Crash Bandicoot 4 is a difficult game. When the developers, Toys for Bob, said they wanted to bring back the days of precision and skills in platforming for this game, they meant it.

From start to finish, the level designs and boss battles in the game will really put your platforming skills to the test, demanding precise timing and quick reflexes.

On top of everything, the addition of the Quantum masks will require a mastery to them that will easily have you grasping at your controller buttons. Each Quantum Mask you encounter has a unique feature that you will need to take advantage of. Lani-Loli can phase objects in and out of existence, giving you different platforms. Akano lets you perform a Dark Matter Spin that makes you invincible to some enemies and do long double jumps, but requires great control. Kupuna-Wa lets you stop time for a brief period, making slow moving objects platforms to step on and fast moving stage hazards slow enough to avoid. And finally Ika-Ika lets you switch your center of gravity, letting you walk on ceilings and possibly avoid long pitfalls. The addition of these masks coupled with level designs that complements them is a great way to summarize the fun to be had when traversing through the dimensions.

Level design is one of the most important aspects about the game and we can’t say enough good (or bad) things about it. The diversity of locales and designs are just amazing and one of my favorites has got to be the “Off Beat” level. It’s a definite highlight of this game as it combines superb audio and visuals into a level that’s worth replaying just for the experience.

The Gang’s All Here

Crash Bandicoot 4 will give you the chance to step in the shoes of other characters like Tawna (albeit one from an alternate dimension), fan favorite Dingodile, and even Neo Cortex himself. Tawna carries a hookshot that lets her smash crates from long range and lets her traverse long distances provided there’s a point to hook on, and she can wall jump. She doesn’t spin like Crash and Coco, but she sure has a mean spin kick. Dingodile is slow and hulking so he can’t double jump. He has, however, a devastating tail spin and carries around a vacuum gun that can let him suck in crates and bombs and lets him briefly hover. And finally Neo Cortex carries a ray gun that changes objects in platforms, either solid or gelatin-like to bounce off on, and he can air dash.

All the new playable characters are great additions because not only are they “new” faces to use, but their playstyles are original as well. Dingodile and Neo Cortex were particularly fun because of their ranged weapons and how they can smash crates from a distance, which is a fair trade since they can’t double jump like Crash, Coco, and Tawna.

If there ever was a slight letdown, it would be their limited use in their own stages. Aside from the main adventure, the game will be let you play as Tawna, Dingodile, and Neo Cortex in side stages where you can make use of their skills. For example, when playing as Tawna, we get to see her point of view and it’s through her actions Crash is able to advance through a certain level. The game then switches back to Crash and you will play the rest of the level as him. It all feels a bit redundant, especially if you already finished that level.

Speaking of redundant, it would have been nice if Crash and Coco had slightly different playstyles to really call it a diverse cast with different gameplay mechanics. Compared to the new playable characters, Crash and Coco are basically palette swaps where they both can spin, double jump, and use Quantum Masks the same way. Minor nitpick, but why not go the whole 9 yards?

Looks great, sounds great

Crash Bandicoot 4 is a beautiful game. It’s colorful and vibrant, and this applies to both the levels and characters. The game will take you through different locales across multiple dimensions from Crash and Coco’s home, the Wumpa Islands, to Pirate ships, Snowy mountains, and to even the Prehistoric era. They’re all distinct and the cartoony cuteness only adds to their charms. Enemies have enough variation to fit their respective stages perfectly. The Pirate stages have sword wielding rats and octopi, while the futuristic levels are filled with robots and flying cars.

Crash and company are equally well designed and animated. The cast may have looked great in the N. Sane Trilogy, but here in Crash Bandicoot 4 you can say that they really look like current generation characters with their smooth designs and expressive movements and emotions. You should see Crash or Coco’s face as they get chased by a big hungry T-Rex!

Crash Bandicoot 4 not only looks good but it sounds good as well. Talking lines between characters are witty and funny with spot-on delivery by the voice actors. The soundtrack is a highlight as well, with enough catchy tunes that will give you the urge to tap your feet even after dying for the 100th time during the level.

We’re Just Getting Started

So after my 12 hour romp (with around 2 hours due to dying and restarting levels) through the main campaign, do you think it’s all done? Think again. There are skins for Crash and Coco that you unlock by fulfilling certain objectives in a level, which include collecting all fruits, breaking all crates, finding hidden gems, and not going over a certain number of restarts.

For the nostalgic, there are Flashback Tapes that let you play levels from when Crash and Coco were still Neo Cortex’s lab experiments, complete with commentary and observations by Cortex and presented as if they’re being recorded on a video camera. Time trial is available as well for speedsters out there.

With the amount of collectibles in the game, the temptation is very strong to go back and get that last missing crate or to finish the level with one less death to get the reward. While it is satisfying to do so, it poses a real challenge that is very time consuming. Simply finishing a level towards the latter half of the game is tough enough as it is, but to get all crates AND not die enough times? That’s a pretty tall order.

If you’re a glutton for punishment, may we recommend the N. Verted mode? It’s basically a mirror image of the levels in the game, which adds a whole new layer of memorization and offers a fresh take on levels you thought you already mastered. Did we mention that the N. Verted levels have their own sets of goals to fulfill, unlocking different sets of Skins?

With all of this, it may seem that Crash 4 is the hardest thing in the planet next to the Souls games and Sekiro, but Crash is not at all unfair. Frustrating and difficult, sure, but not unfair. There’s hardly a point which forces you to say “how do you beat this?!” but there are indeed a lot of instances where you exclaim “almost!!!”

Bring a few friends over

An interesting feature to Crash Bandicoot 4 is actually its offline local multiplayer feature where up to four players can go head to head in challenges. In the main campaign it’s actually possible for four players to pass and play, where one player, after restarting or reaching a checkpoint, has the option to let another player take over. At the end of the level, individual scores get tallied.

If you want something different, then there’s the Bandicoot Battle where players can compete in either Checkpoint Race or Crate Combo, and both are pretty intense. Like how the main campaign will test your skills, you will now have to put those skills to the test against another player. Checkpoint Race really gets that competitive spirit flowing as you try to reach each checkpoint in a level as fast as possible. If that’s not hard enough, Crate combo will require you to also smash as much crates as possible along the way. These aren’t exactly versus mechanics in the literal sense, like say a fighting game, but they fit well for a platformer as you’re testing all the skills you’ve learned and comparing it to another player.

What we liked:

  • Difficult but fair gameplay
  • Loads of content
  • Catchy Soundtrack
  • Colorful, vibrant graphics

What we didn’t like:

  • Reused levels in side character levels
  • Lack of diverse gameplay between Crash and Coco

Verdict: Buy it!

Crash Bandicoot 4: It’s About Time may be difficult and yes, it demands a lot to be able to get all those collectibles, but we wouldn’t have it any other way. The game is already pretty lengthy for a platformer where you can finish the main campaign in almost 11 to 12 hours, but it offers so much more even after that, from new ways to play like the Time Trials and N. Verted Modes, to couch coop fun with the Bandicoot Battles.

While there were some slight disappointments like the mentioned reused levels for side characters and Crash and Coco not having more different playstyles, Crash Bandicoot 4 still offers a fun story to follow, memorable characters, catchy music, and difficult but fair level designs that will clearly challenge completionists out there. Newcomers looking for a challenging platformer will definitely get their hands full here.

Fans have waited long for their favorite bandicoot to be back in a proper new entry, and the wait was simply worth it. Crash Bandicoot 4: It’s About Time is a triumphant return to form for an iconic video game mascot.

*Crash Bandicoot 4: It’s About Time was reviewed on a PS4 Pro through a review code given by the publishers.

There are games with moderately large file sizes, like Demon’s Souls and Spider-Man: Miles Morales, which will take up 66GB and 50GB respectively. There’s Red Dead Redemption, which hits at a little over 100GB for the PS4. Final Fantasy XV may even take upwards of 150GB if you’re playing it on a 4K enabled PC.

And then there’s Call of Duty: Modern Warfare.

What started out at 175GB, Call of Duty: Modern Warfare no longer fits on a 250GB SSD, as pointed out by Twitter user BattleNonSense. You can’t even update the game anymore, even if you had dedicated that whole SSD to just the game alone.

Call of Duty updates and patches have been a running joke in the gaming community, seeing GB upon GB of updates that almost cost as much space as other full games. What’s worse is that the PC version of Call of Duty does not allow you to choose which components to install, unlike the PS4 and Xbox One versions, which asks what parts you want to install (single player campaign, multiplayer, warzone, etc).

Call of Duty: Black Ops Cold War is the latest game in the long running franchise and while it does not have any specified file size yet, it could be another big one if this trend continues.

Can you imagine Call of Duty: Modern Warfare on the 512GB SSD of the Xbox Series S? Yikes.

The un-fur-gettable marsupials, Crash and Coco Bandicoot, are back to take players on a wumpy ride of cosmic proportions as Crash Bandicoot 4: It’s About Time is now available.

The long-awaited sequel to the original Crash Bandicoot trilogy is available worldwide today and locally, retailers like Datablitz and Game One PH already have the title in stock through their online stores for PHP2,995.

Crash Bandicoot 4 is built from the ground up and brings with it an onslaught of absurd challenges for players to conquer. In the game, players uncover four powerful Quantum Masks, the guardians of space and time, that must be reunited to restore order to the multiverse.

Fans can play as Crash or Coco on their journey to save the multiverse and can even play as the fiendish Dr. Neo Cortex, Dingodile or Tawna, each equipped with their own unique playstyle.

The game also offers numerous unlockables, cosmetic skins, an all-new style of play called N. Verted, and even multiplayer modes such as Bandicoot Battle competitive mode or Pass N. Play co-op mode.

Crash Bandicoot 4: It’s About Time is now available for the PlayStation 4 and XBox One.

What is a Black Ops game without Zombies? Everybody knows this and Treyarch is giving the fans exactly what they want as they give us a first look at Call of Duty: Black Ops Cold War Zombies.

Check out the reveal trailer below:

As detailed in the Activision Blog, the new map is called “Die Maschine” and will take place in the early 80’s, with 2 rival groups called Requiem and Omega Group battling it out.

As part of Requiem, a CIA-backed international response team led by Grigori Weaver from the original Black Ops story, operatives explore a World War II bunker that hasn’t only been ravaged by time… 

While fighting to suppress the unnatural phenomena at this graffiti-skinned, boarded-up bunker, Requiem team members investigate what lies beneath this structure that’s been left to crumble after decades of disservice. Should they succeed, Requiem may uncover a cache of decades-old secrets that upend the global order.

At the same time, a Soviet-led division and rival to Requiem, the Omega Group, enters the fray. The Omega Group also has a keen interest in studying and harnessing the unexplained events and anomalies manifesting around the globe. 

Between Requiem and Omega Group, there are plenty of characters who may aid or hinder your journey, while others have separate, unknown agendas that will be up to players to discover. Among this cast, there is one particular contact – Sam – who seems eager to share intel discovered from deep within the KGB.

Zombies will enjoy cross gen and cross platform play, integrating a Battle Pass progression similar to Warzone. Other improvements to the mode will include the addition of weapon rarity, field upgrades which are proactive abilities like offensive buffs or healing aid, equipment crafting, perks, and an exfil option that will allow you to escape if you’re feeling overwhelmed, but expect a wave to stop you from getting away.

Call of Duty: Black Ops Cold War is scheduled for a November 13, 2020 release for the PlayStation 4 and 5, Xbox One and Series, and PC. If you’re itching for early access open beta, it happens on October 8-9!

Call of Duty: Modern Warfare Season Six update is now live and with it, new operators, maps, and modes for added mayhem.

All of the updates that Season Six brings along with it can be seen HERE but for a quick recap, check out some of the notes below:

Warzone updates:

  • Subway Fast Travel System – Get around the Warzone in a flash with the recently opened subway system, known as the “Metro” in-game. This dynamic fast travel system combines existing points of interest with new transportation stations for a high risk, high reward movement option within Verdansk.
  • New Warzone mode Armored Royale –  This fast-paced, high action Battle Royale variant gives every squad an armored Cargo Truck, complete with a turret and plenty of armor plating. Squad members can respawn if their truck is still in one piece, but once that squad’s vehicle disappears, so does their ability to return to the fight. The last squad standing wins, regardless of whether their truck just rolled out of a repair shop or has its parts scattered around greater Verdansk.

Modern Warfare updates:

  • 4 new multiplayer maps – Station, Broadcast, Mialstor Tank Factory, and Verdansk Riverside.
  • New Modes, Trials, and Challenges

There is also a new Battle Pass with 100 tiers of brand new content.

call of duty season six battle pass

Additionally, players can celebrate the Mid-Autumn Festival with the Merry Mid-Autumn Festival Bundle, featuring brand new festive items, including a Lantern Charm, Moon Cake Sticker, Lady in the Moon Player Card, Jade Rabbit Emblem and more. This limited time bundle is only available from September 29 to October 3.

You can see the whole Season Six roadmap below:

call of duty season six roadmap

The Call of Duty Season Six update will have the following download sizes:

  • PlayStation 4: 19.3 GB
  • Xbox One: 22.66 GB
  • PC: 57 GB (Modern Warfare owners) and 25.5 GB (Warzone only owners)

Call of Duty: Modern Warfare and Warzone is now available for the PlayStation 4, Xbox One, and PC.

Hearthstone and the latest expansion Scholomance Academy have had a lot of events since its release and it doesn’t show any signs of slowing down as the newest in-game event, the Masquerade Ball, is next on the list!

The Tavern will undergo a makeover for the Masquerade Ball limited-time event and will feature brand new content (unlocking weekly) which includes Tavern Brawls, the return of Dual-Class Arena, a new Hearthstone Book of Heroes solo experience and more.

You can check out the event trailer below:

Starting tomorrow, September 30, players will be able to recruit and wield the awesome power of Elementals in Battlegrounds. The update will bring four new Heroes, 16 new minions, a new progression system, and a ratings reset.

Dual-Class Arenas will also make a return, and all players will be given one free Arena ticket to join in on the fun. These arenas are only available during the event!

New Tavern Brawls will also make their way as part of the event, and you can see the schedule below:

  • Rise of the Zombeasts (September 30) – Create an undead army filled with Zombeasts as Deathstalker Rexxar and his discounted Hero Power.
  • Masquerade Ball (October 8) – Everyone dons a costume at the Scholomance Academy Masquerade Ball! When a minion is played, it transforms into one that costs (2) more. When that minion dies, the original minion is revealed and rejoins the fight!
  • Boss Battle Royale (October 15) – Choose from 10 big bad bosses and fight! Classes are tied to corresponding bosses such as Cenarius for Druid, Rotwing for Hunter, and Lich Baz’hial for Mage.

A new Book of Heroes chapter as Rexxar will also be available on October 14 and will be free for all players, rewarding everyone with 1 Hunter Pack once all 8 bosses have been conquered.

Blizzard has announced the official rosters for the upcoming Overwatch League 2020 All-Stars events. OWL All-Stars Asia will take place later at 4-10PM (GMT+8), while OWL All-Stars North America will be held on October 4 from 2-6AM (GMT+8).

As far as events go, All-Stars Asia will have an additional four more matches but both sets of All-Stars will be competing with the following matches:

  • T-Mobile Talent Takedown — Overwatch League broadcast talent play a 6v6 match in a 3-map set.
  • Widowmaker 1v1 Tournament, presented by State Farm — Top players compete in a 1v1 headshots-only format as Widowmaker.
  • All-Star Game — Overwatch League all-star players compete in a 6v6 match in a 3-map set.

While these are the additional four matches for All-Stars Asia:

  • Winston Skills Challenge – Four players will compete in a 1v1 tournament to be the first Winston to push a neutral Wrecking Ball into the Ilios Well.
  • Genji Skills Challenge – Four players will compete in a 1v1 single-elimination tournament to determine the greatest Genji.
  • Ana Skills Challenge – Pros go head-to-head in an Ana free-for-all. Played in two rounds, each round ends when a player reaches 20 eliminations, or after 5 minutes.
  • Who is Meta? – Eight players with the best Fleta Deadlift percentages will compete in a Hero Gauntlet match. A Fleta Deadlift is when a player accounts for 50% or more of team’s final blows in a map win. The winner is the first player to get an elimination using a pool of 22 heroes.

A total of USD 225,000 is up for grabs during both All-Star events with the breakdown as follows:

EventAsiaNorth America
All-Star Game winner$90,000$75,000
Widowmaker 1v1 winner$15,000$15,000
Widowmaker 1v1 runner-up$7,500$7,500
Winston Skill Challenge winner$4,000
Genji Skill Challenge winner$4,000
Ana Skill Challenge winner$4,000
Who is Meta? winner$3,000

As far as rosters go, both rosters were voted on by fans from round the world.

All-Stars Asia:

  • Hyobin “Choihyobin” Choi – San Francisco Shock, Tank
  • Menghan “Ameng” Ding – Chengdu Hunters, Tank
  • Euiseok “Fearless” Lee – Shanghai Dragons, Tank
  • Jun Woo “Void” Kang – Shanghai Dragons, Tank
  • Dong-gyu “Mano” Kim – New York Excelsior, Tank
  • Han-been “Hanbin” Choi – Paris Eternal, Tank
  • Qiulin “Guxue” Xu – Hanzhou Spark, Tank
  • Gicheol “Cr0ng” Nam – Guanzhou Charge, Tank
  • Byungsun “Fleta” Kim – Shanghai Dragons, Damage
  • Gui-Woon “Decay” Jang – Washington Justice, Damage
  • Junyoung “Profit” Park – Seoul Dynasty, Damage
  • Seonchang “Ans” Lee, San Francisco Shock, Damage
  • Gilseong “Glister” Lim – London Spitfire, Damage
  • Hyojong “Haksal” Kim – New York Excelsior, Damage
  • Jun-ki “Yaki” Kim – Florida Mayhem, Damage
  • Jae-hyeok “Carpe” Lee, Philadelphia Fusion, Damage
  • Sang-Min “Myunb0ng” Seo – Boston Uprising, Support
  • Minki “Viol2t” Park, San Francisco Shock, Support
  • Kyeongbo “Alarm” Kim – Philadelphia Fusion, Support
  • Jae Gon “Leejaegon” Lee – Shanghai Dragons, Support
  • Jin Seo “Shu” Kim – Guanzhou Charge, Support
  • Seonghyun “Jjonak” Bang – New York Excelsior, Support
  • Jin-mo “Tobi” Yang, Seoul Dynasty, Support
  • Min-chul “Izayaki” Kim, Shanghai Dragons, Support

All-Stars North America:

  • Matthew “Super” Delisi – San Francisco Shock, Tank
  • Indy “Space” Halpern – Los Angeles Gladiators, Tank
  • Benjamin “Benbest” Dieulafait – Paris Eternal, Tank
  • Caleb “Mcgravy” Mcgarvey – Los Angeles Valiant, Tank
  • João Pedro “Hydration” Goes Telles – Houston Outlaws, Tank
  • Andreas “Nevix” Karlsson – Toronto Defiant, Tank
  • Gael “Poko” Gouzerch, Philadelphia Fusion
  • Niclas Smidt “Shockwave” Jensen – Vancouver Titans, Damage
  • Terence “Soon” Tarlier – Paris Eternal, Damage
  • Kai “Ksp” Collins – Los Angeles Valiant, Damage
  • Dante “Danteh” Cruz – Houston Outlaws, Damage
  • Brady “Agilities” Girardi – Toronto Defiant, Damage
  • Nicolas “Nicogdh” Moret – Paris Eternal, Damage
  • Dusttin “Dogman” Bowerman – Atlanta Reign, Support
  • William “Crimzo” Hernandez – Dallas Fuel, Support
  • Seungsoo “Jecse” Lee – Houston Outlaws, Support
  • Youngseo “Kariv” Bak – Toronto Defiant, Support
  • Daniel “FunnyAstro” Hathaway
  • Grant “Moth” Espe – San Francisco Shock, Support
  • Brice “Fdgod” Monscavoir – Paris Eternal, Support

Catch the Overwatch League 2020 All-Stars events live on YouTube or on the official website.

Crash Bandicoot 4: It’s About Time is set to release next week and just ahead of his impending return, the first multiplayer details have been revealed.

In an exclusive reveal from IGN, we’re given a look at two multiplayer modes entitled Bandicoot Battle and Pass. N Play.

Bandicoot Battle mode will feature a couple of games, namely Checkpoint Race and Crate Combo. Checkpoint Race is a form of time trial where up to 4 players compete to attain the fastest time in a level. The name itself gives away the objective, as the players will have to win the most checkpoints in a level to be declared the winner

Crate Combo, on the other hand, will pit players against each other to see who can smash as many crates as possible, with crates having points attached to them, acquiring combo bonuses as you play.

Pass N. Play mode is the cooperative mode, where up to 4 players try to progress through the campaign levels.

Crash Bandicoot 4: It’s About Time will be available for the PlayStation 4, Xbox One on Oct. 2, 2020.

PlayStation 4 players get first dibs for Call of Duty: Black Ops Cold War this weekend for the alpha test, Activision has announced.

Pre-load the Alpha from the Call Of Duty: Modern Warfare or Warzone main menu starting September 17 (tonight!) at 11PM. The approximate download size will be 25GB, and once downloaded, access the Alpha menu to experience their first taste of deniable operations in several game modes across four new maps.

During the Alpha, multiplayer modes such as Team Deathmatch, Kill Confirmed and Domination will return, while players can also enjoy new game mode Combined Arms: Domination, a new 12v12, vehicle-inclusive twist on traditional Domination across two larger maps.

The Alpha will end on September 21 at 1AM, with all participants receiving an exclusive Calling Card for participating in the action.

Call of Duty: Black Ops Cold War is scheduled for a November 13, 2020 release for the PlayStation 4 and 5, Xbox One and Series, and PC.

Not even 2 weeks into launch and Tony Hawk’s Pro Skater 1+2 has already achieved an amazing feat, reaching 1 million units sold and making it the fastest game to sell that much in franchise history.

Activision formally announced this through their social media channels and in a report by GamesIndustry.biz, the remaster sold 448% more than the last game in the series, which was Tony Hawk’s Pro Skater 5 from 2015, making it the 2nd top selling game in the UK last week.

The remaster from Vicarious Visions has received rave reviews from outlets globally. In our review, we called it a textbook example of a remaster done right, capturing the heart and soul of the series and bringing it to the modern setting.

Tony Hawk himself gave thanks to all the THPS fans for all the support, calling them the “catalyst for all this success”.

Tony Hawk’s Pro Skater 1+2 brings back the good old skating goodness that fans have been clamoring for and with a rocking soundtrack on top of a collectors edition that fans shouldn’t miss out on, the game is a must buy for fans and even newbie skaters out there.

Tony Hawk’s Pro Skater 1 + 2 is now available worldwide for the PlayStation 4, Xbox One, and PC.

Activision has just released open beta details for its next Call of Duty title, Black Ops Cold War and it starts as early as October 8 for those who have pre-ordered their digital copies.

In a lengthy post over at the Activision Blog, there will be 2 weekends of availability, with the first weekend exclusive to PlayStation owners and the second for a crossplay experience, available across all platforms.

Weekend 1 (PlayStation Exclusive)

  • October 8-9 early access for PlayStation 4 players who have pre-ordered the game.
  • October 10-12 will be free for all PlayStation 4 players.

Weekend 2 (Crossplay)

  • October 15-16 will be for Xbox and PC pre-orders and open access for all PlayStation 4 players.
  • October 17-19 will be open for all players across all platforms.

Call of Duty: Black Ops Cold War will support cross-platform and cross-generation play as well as cross-progression, ensuring that whenever you decide to jump in on the action.

Call of Duty Black Ops: Cold War is being developed by Treyarch and Raven Software and is scheduled to release on November 13.

Crash Bandicoot 4: It’s About Time is scheduled to release on October 2 but ahead of its official launch, fans who pre-ordered the game can get first dibs on a demo that will be available starting September 17.

There will be 2 playable levels in the demo which gives players a chance to play as Crash or Neo Cortex and test out the power of the new Quantum Masks, Kupuna-Wa to control time and Lani-Loli to phase objects in and out of existence, which are just some of the new additions to this latest installment.

In the final release, fans will be glad to know that Tawna, an old “acquaintance” of Crash, will be playable too, putting the final playable list of characters at 5 along with Coco, Neo Cortex, and Dingodile.

Crash Bandicoot 4 is packed with new gameplay mechanics and features like an N. Verted mode and various cosmetic options.

Crash Bandicoot 4: It’s About Time will be available for the PlayStation 4, Xbox One on Oct. 2, 2020. The game is also rumored to be headed to the Nintendo Switch.

The OMG Review
Our review format is not your usual fare and we’ve broken it down into 3 very simple ratings!

“Buy it!” means that the game deserves a place in your collection. Be it day 1 or a slightly delayed purchase, it’s hard to go wrong with this title. In numbers, this is around an 8/10 and above.

“Wait for it…” means that the game probably isn’t worth it at its day 1 price point, we suggest you wait for a sale before jumping in. In numbers, this is around a 5 – 7/10.

“Ignore it!” means that the game is not something we’d recommend playing, whether it be now or in the near future, unless you want to intentionally hurt yourself. Let’s not even go to the numbers for this one.

Sneak Peek
  • Release Date: September 4, 2020
  • Platforms: PlayStation 4, Xbox One, PC
  • Genre: Sports
  • Similar Games: Skate
  • Price: Estimated SRP PHP1,995

If you couldn’t tell from our demo impressions, we were absolutely floored at how good the Tony Hawk’s Pro Skater remaster turned out to be. From the updated visuals to perfectly capturing the accuracy of the controls, Tony Hawk was primed for a glorious comeback, and it would remiss to say that Vicarious Visions really nailed the landing on this one.

Tony Hawk’s Pro Skater 1 + 2 (THPS1+2, for short) takes the first 2 games from Neversoft and gives it more than just a facelift, modernizing the game all while keeping the heart and soul of what made it a classic among the 90’s gamers. It has been a long time coming for a decent Skateboarding game and it’s about time the younger audience gets introduced to the man, and the game, responsible for it all.

In with the old

THPS1+2 is not a complicated game to understand. You’re given a wide roster of skaters to choose from, a diverse selection of tracks each with collectibles and challenges to overcome, and 2 minutes to strut your stuff. It sounds simple enough for the uninitiated to jump into, but can also be something you can sink tens and hundreds of hours on, trying to pull off that million dollar string.

The remaster gets so many things right, but also because the original formula was fantastic enough to begin with.

The original cast of oldies like Tony Hawk, Rodney Mullen, and Chad Muska are reinforced by the new kings and queens of the sport like Nyjah Huston and Lizzie Armanto, with the veterans looking rather flaky and old, which is a nice touch of detail. Each skater can have their looks customized, all while having their own set of trademark moves. Likewise, you can choose to create your own legend through a fairly decent character creator system, giving you a wide array of clothes, decks, wheels, and much more.

Further reinforcing the nostalgia trip is the soundtrack for the game, which totals to over 50 tracks from artists like Rage Against the Machine, Sublime, Goldfinger, Machine Gun Kelly, and much more. The selection is wide, but is a solid fit for the game that certainly benefits from the riffs and beats.

For lack of a better term, all the levels in this game are exact recreations of the original, just snazzier looking. There’s a certain level of detail to it, and while it doesn’t compare to photorealistic games like Ghost of Tsushima or The Last of Us Part II, THPS1+2 looks really great and a title worthy of being in this current generation.

All those S K A T E letters and secret tapes are exactly where you remember them to be, to the point that even looking at 20 year old guides will help you out in completing all the collectibles per level. There are also stat points to collect per level, which will let you improve certain aspects of your skater – whether you prefer to go faster, master all the rail grinds, or even achieve inhuman hang time. All of these, multiplied by each of the skaters, will certainly lead to replay

Most importantly, the remaster faithfully captures the responsive controls and the tight skating mechanics from 20 years ago. Skating feels good and responds even better, and the intuitive trick system will leave old hands like mine with a pain that not many titles can produce.

How do you do, fellow kids?

All of this talk about a game from the 90’s may be music to the ears of people like me, who are relatively older than a lot of gamers out there, but THPS1+2 is accessible even to the newer, younger audience as well as first-time skaters.

Players can activate certain mods that would allow for skating newbies to enjoy without being penalized too much. They can be switched on and off at any time, so purists and hardcore skaters wouldn’t be worried about the game being easier.

While the game isn’t particularly hard to enjoy, mastering it is a different story. It will definitely take you a bit of time to pull of tricks that consist of 5 or more moves but the tracks and courses are well designed that all levels of “pro-ness” involved can appreciate. New skaters may find the bigger levels overwhelming at first, so the warehouse is actually a perfect level to get acquainted with the ins and outs of the game. The warehouse is so iconic, in fact, that Tony Hawk himself, creaky bones and all, took and owned the course. He probably didn’t get the secret tape at the top, we’re guessing.

Some levels are also updated to represent the current situation, like a school notice about learning from home and the “new normal” to the mall level being an abandoned level that looks like something straight out of The Last of Us expansion. You can even use a mask as a custom facial hair option! These are such nice touches that make this more than just a lazy remaster.

Vicarious Visions did such a great job at merging the old with the new, reaching out to fans of the classic but still opening up the game to new gamers who may not know half of these 40 year old skaters. It was enough to do a 1:1, and a lot of people would have been happy, but going the extra mile is really just the cherry on top.

The same could be said with the soundtrack, with 37 new songs, more than half of which I don’t know even existed but sound equally as rocking as Guerilla Radio or Superman.

Due to the technology at hand today, THPS1+2 also features online multiplayer and even a create-a-park mode where you can share your creation as well as test out other courses created by the community, giving the title insane replayability if you’re looking to burn hours into this game.

All of this packaged in a 4K 60fps game with impressive loading times and you’ve got an extremely enticing title that, while 20 years old, can still find its place in the current generation of games.

What we liked:

  • Responsive and intuitive controls
  • Fast loading times
  • Very clean 4K 60fps performance
  • It’s just $39.99

What we didn’t like:

  • Having to go through the privacy policy pages on startup
  • Menus could be streamlined a bit better


There really isn’t much to be said about Tony Hawk’s Pro Skater 1 + 2 except that it is worth every penny. One of the easiest verdicts we’ve had to give, the game is a textbook example of how great remasters are done and how, with the proper care and respect to the property, nostalgia can be captured properly.

Tony Hawk’s Pro Skater 1 + 2 was reviewed on a PlayStation 4 Pro via a code provided by the publishers.

Activision has fully unveiled Call of Duty: Black Ops Cold War and it is scheduled to release for the PlayStation 4, Xbox One, and PC on November 13, with next-gen versions to follow later this year.

After an initial announcement that confirmed the title of the game, a full trailer has also been revealed which shows gameplay footage taken directly from the PlayStation 5, giving us yet another taste of the next-gen experience.

According to its Battle.Net entry, Call of Duty: Black Ops Cold War is set to include a Single player campaign, Multiplayer, and a fan-favorite in Zombies.

Starting today, fans who pre-order or pre-purchase select digital versions of Call of Duty: Black
Ops Cold War will instantly unlock digital rewards, including Black Ops Operator Frank Woods
for play in Call of Duty: Warzone and Call of Duty: Modern Warfare now, and receive early access to
the Call of Duty: Black Ops Cold War Multiplayer Open Beta.

Among other details, Activision has come up with an ENORMOUS FAQ that answers almost all questions about the Call of Duty: Black Ops Cold War upgrade path to the next-generation. In a nutshell:

Standard Editions (Physical and Digital)

  • Purchasing the current-gen (PS4 / Xbox One) standard digital versions will allow you to play the game on the next-gen consoles BUT will not have any next-gen upgrades like higher frame rate, shorter load times, and more. It will also offer a next-gen upgrade option through the respective console storefronts.
  • Purchasing the current-gen (PS4 / Xbox One) standard physical versions will mostly work the same way and will not offer next-gen upgrades BUT the PS4 version will offer an upgrade option, the Xbox version will not. You will also need the current-gen disc inserted to your next-gen console for it to work. A current-gen physical version can be upgraded to a next-gen digital version is possible, but the disc still needs to be inserted.
  • Purchasing the next-gen (PS5 / Xbox Series X) will have the performance upgrades out of the box, with the difference being that the PS5 disc will not work on a PS4 while the Series X disc will work on an Xbox One.

Cross-Gen Edition (Digital)

  • Purchasing the Cross-gen edition will give players digital versions of both current and next-gen versions of the game of the same console family (PS4 and PS5, Xbox One and Xbox Series X), with the next-gen version including the mentioned performance upgrades.

Ultimate Edition (Digital)

  • Purchasing the Ultimate edition will give players the cross-gen edition bundle along with a host of other in-game content.


Call of Duty: Black Ops Cold War is also confirmed to have cross-play, cross-progression, and cross-generation enabled, with your current-gen progression being carried over to the next-generation when applicable.