In a nutshell

  • Launches Summer 2027 on PC, PlayStation 5, and Xbox Series X|S
  • New trailer reveals Judge, Tensor’s Children, and cinematic Gun Fu combat
  • Cyberpunk narrative follows Redline + sentient combat implant Spine against AI regime

At the Future Games Show, developer and publisher Nekki unveiled a new trailer and key art for SPINE, confirming a Summer 2027 release window for PC, PlayStation 5, and Xbox Series X|S.

Gun Fu Combat Meets Cinematic Action

SPINE is a single‑player action game where close‑quarters gunfights merge with Gun Fu choreography. Players step into the role of Redline, a rebellious street artist armed with Spine, a sentient combat implant. Together, they battle through Tensor City, a cyberpunk megacity ruled by an autocratic AI regime.

New Trailer Highlights

The latest trailer introduces:

  • Judge – supreme leader of Tensor City
  • Tensor’s Children – Edda Kopp and Malady, equipped with Spines of their own
  • Combat mechanics – directional attacks, parry/dodge system, environmental takedowns
  • Boss fights + environments – underground labs, cliffside Greenhouse, and a high‑speed train showdown

SPINE Story and Setting

In Tensor City, survival is dictated by a Social Rating system that divides the gleaming New City above from the decaying Old City below. After a mafia heist gone wrong, Redline loses everything, including her brother, and must fight back against the oppressive AI regime.

Powered by Unreal Engine 5 + Cascadeur

The game delivers a movie‑like experience, blending dynamic combat cameras with Freeflow Gun Fu choreography designed by stunt specialists. Powered by Unreal Engine 5 and Nekki’s Cascadeur animation engine, every fight feels unique, cinematic, and player‑driven.

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