In a nutshell
- Rockstar confirms 30 FPS cap on consoles at launch
- No performance mode or 60 FPS option initially
- PC version likely to deliver higher framerates later
Rockstar Games has officially confirmed that Grand Theft Auto VI will run at 30 frames per second on consoles at launch, with no performance mode available.

Grand Theft Auto VI – No Performance Mode at Release
According to YouTuber Davy Jones, lead developer Rob Nelson explained that the technical team has yet to finalize details on resolution, ray tracing, or future framerate options, and that during this development period, the consoles are running Grand Theft Auto VI at 30 frames per second.
Here’s a translation based on Kotaku:
According to the director, it is still necessary to consult the technical team to determine if there will be a 60 FPS option at launch (or in the future). He also emphasizes that he does not currently have details on resolution and other technical qualities, such as the use of Ray Tracing, but the performance, for now, is 30 FPS.
Unlike other blockbuster titles that offer players a choice between fidelity and performance, GTA 6 will not include a 60 FPS mode at launch. Fans hoping for a PS5 Pro-specific 40 FPS mode on 120Hz displays will also be disappointed, as Nelson’s comments suggest this will not be available.

Digital Foundry also revealed that Grand Theft Auto VI is indeed running at native 1440p 30 FPS without upscaling, based on their findings from the Extended Look. Despite that, they also said that it could be one of the most impressive demonstrations of real-time rendering so far.
Will it Come Later?
Rockstar has a history of prioritizing fidelity over framerate. GTA V launched at 30 FPS on PS3/Xbox 360 and only received 60 FPS support years later on PS5/Xbox Series. Red Dead Redemption 2 remains capped at 30 FPS on consoles, while the remastered Red Dead Redemption runs at 60 FPS and 4K.
A PC version of GTA 6 has not yet been announced, but it is widely expected to be the first platform to support higher frame rates until they confirm the PS5 Pro enhancements, which could include a 40 FPS mode. Console players may need to wait for future patches or hardware refreshes to see improvements.

