Two Point Museum and How Humor Elevates the Experience
The Two Point games—Two Point Hospital, Two Point Campus, and the upcoming Two Point Museum—are celebrated for their unique blend of humor and simulation gameplay. This signature humor is woven into every aspect of the games, from the quirky character dialogues and eccentric tasks to the bizarre puns and outlandish facilities players must somehow manage. The developers at Two Point Studios have masterfully created titles that entertain endlessly, differentiating them from other simulation titles.
Two Point Hospital allows players to encounter comically exaggerated illnesses that require equally absurd treatments, while Two Point Campus brings humor into the academic setting, with students enrolling in whimsical courses that add a playful twist.
The upcoming Two Point Museum promises to continue this tradition of humor, with puns hidden in exhibit names and parodic references throughout the game. By leveraging humor, the Two Point games transform routine management tasks into a fresh experience that will keep players entertained and engaged.
Night at the Two Point Museum
In Two Point Museum, players can experience a new thrill by moving away from the room-based gameplay of previous games like Two Point Hospital and Two Point Campus. This approach to player freedom is meant to spark creativity, allowing players to design their museums and present their hard work to the demanding public.
Each museum, crafted by different players, will feature quirky exhibits designed to evoke joy and curiosity from visitors. Whether you aim to create a museum with a unique aesthetic or an efficient profit-making machine where visitors are carefully guided to maximize Buzz and monetization, the freedom to create is yours.
This freedom allows players to fully utilize their staff to manage visitors efficiently. Janitors maintain the museum in top shape, Experts source better exhibits, and Security Guards keep trouble at bay. The staff and exhibits create a symbiotic ecosystem, making Two Point Museum an intricate and engaging experience.

The main attraction of Two Point Museum lies in its unique exhibits. From dinosaur bones and exotic flesh-eating plants to actual spirits in containment units, each themed museum offers displays that captivate and entertain visitors.
The game introduces the Expeditions mechanic to collect these unique exhibits. Players can send their intrepid Experts on adventures to archaeological sites, the haunted Netherworld, or deep-sea explorations to bring back fascinating displays. The more exotic the exhibit, the greater the risk, but the potential for creating a Buzz-worthy museum is worth it.

The visual humor in Two Point Museum is truly a marvel to witness, and many exhibits encapsulate the heart and soul of what the game has to offer. They incorporate various humorous items that may or may not exist in our world, presenting bizarre and nonsensical elements that feel perfectly normal within the context of the Two Point universe and are highly anticipated by the game’s many visitors.
The animations in Two Point Museum shine as guests interact with the exhibits. Exhibit thieves may attempt to steal items for their collections. At the same time, vandals and children might deface or simply play with the exhibits, leading to hilarious interactions with other guests and staff. Watching these antics unfold is a highlight of the game, making each visit to the museum a unique and entertaining experience.
Each discovery will surprise your curator and your guests as you go on Expeditions and collect more items locked behind crates. Continuously adding rare and exotic exhibits will delight your visitors and boost your museum’s profitability.




While it’s tempting to continuously acquire new exhibits for display, it’s essential not to neglect your current collection. If you fail to maintain your prehistoric exhibits encased in amber, they will start to emit unpleasant odors, leading to guest dissatisfaction. Similarly, neglecting your freezer for frozen exhibits might result in the release of frozen bees, a malfunctioning refrigerator, or worse, thawed cavemen causing chaos among your visitors. It’s bad for your numbers, but hilarious to watch!
Maintenance is key, especially in otherworldly-themed museums like the Supernatural branch. Experts must ensure the peaceful coexistence of live poltergeists, so paying attention to the types of poltergeists you house, considering their social classes, is a must if you don’t want some shenanigans happening! For instance, mixing plebeian poltergeists with their gentlefolk counterparts will likely lead to a revolt, causing these entities to escape and give guests an uncomfortably close encounter with the supernatural!
If you have the time, taking a break and exploring Two Point Museum’s quirky flavor text scattered throughout the exhibits is a welcome pastime because the place is filled with peculiar puns and hidden gems. On the Supernatural Floor alone, the poltergeist descriptions can evoke a curious chuckle or two. One of my favorites is the flavor text for the gentlefolk poltergeists: “Those with means are able to afford all-manner of highfalutin healthcare that didn’t help at all,” humorously referencing the disease-ridden state of the industrial age.




Some exhibits add a more comical twist by transforming guests to match the exhibit’s theme. For example, the Clown Farm Exhibit literally turns guests into clowns, creating a humorous yet chaotic scene that likely leaves the PR department scrambling to explain to their families.
There are quite a lot of clever ways these descriptions are written that keep you on your toes. Many of them are quirky and funny, while others can jog the imagination, allowing the player to see the irony in these visual puns. It just goes to show that what might not make sense in real life definitely makes a splash in Two Point Museum!
Live on Two Point Radio!
In Two Point Museum, players can’t hear the guests or staff directly, but they are treated to a soothing background music mix complemented by announcements and the ever-comedic Two Point Radio. These elements break the monotony of the busy management simulation as players build new structures, develop attractions, and manage their staff.
The introduction of the radio show “Digging Deep,” interspersed with various announcements, adds a layer of humor akin to the radio segments in other titles. This witty commentary connects the quirky world of Two Point County to the museum, providing the audience with a broader perspective of the game’s universe.

A returning feature is the announcer, who offers helpful information and advice to visitors and staff, but often veers into sarcastic remarks and puns that suit the museum’s theme. For instance, announcements like, “Guests should leave with the same number of bones they came with, no more, no less,” elicit chuckles with their low-hanging fruit humor referencing fossils and dinosaur bones.
The announcer can also be downright snarky to visitors, saying things like, “If you’re taking pictures, at least photograph the exhibit; you’re not that interesting.” Even staff are not exempt from the playful, sometimes roasting humor in announcements meant to be helpful. For instance, “The expedition team is leaving now, say goodbye and good riddance.”
Likewise, neglecting your exhibits won’t go unnoticed, as the museum employs witty reminders to draw your attention to valuable displays, such as the frozen exhibits: “For those who are interested, frozen exhibits are melting. Frozen Exhibits, not so frozen.”

In addition to the radio shows, random ads play intermittently throughout the gameplay. These ads range from product placements to politicians running for public office, featuring clever jokes that twist popular sayings for humorous effect.
As the developers of Two Point Museum have stated, what might not make sense in the real world makes perfect sense in the game. This quirky, ironic humor adds an extra layer of enjoyment, ensuring that players smile as they manage their museums.
Best Way To Get Into The Series
Two Point Museum offers an intuitive onboarding system, allowing casual and experienced players to quickly learn the new mechanics and dive into the game with minimal barriers. Thanks to the game’s user-friendly design, many players can begin building their dream museums within the first few hours.
The game features a plethora of exhibits to discover, structures to build, and surprises to uncover as you navigate through diverse themed museums of varying difficulty levels. After completing the main campaign, players can explore additional modes, such as Sandbox and Challenge Levels, to fully immerse themselves in the experience.

Two Point Museum entertains players with its quirky humor and captivating animations, transforming a challenging management simulation into an enjoyable and creative adventure. The game continuously inspires creativity, ensuring players have a delightful and memorable time managing their museums.
Two Point Museum truly offers something for every type of player in one fantastic package, and it is now available on PS5, Xbox Series X|S, and PC.