Stuntman: Hollywood Hands-on Preview
At Summer Game Fest 2026, we went hands-on with Stuntman: Hollywood, the newest entry in Saber Interactive’s long‑running stunt‑driving franchise.
Across a 30‑minute demo, we tackled several levels inspired by iconic Hollywood films, including a Fast & Furious chase, a disaster‑movie escape from Earthquake, and the legendary Back to the Future clock tower finale inside the DeLorean, as teased in the game’s recent trailer.
It’s as hyped as you think it would be, and is looking like something to keep an eye on!
Stuntman: Hollywood – Hands-On Preview
The core loop of Stuntman: Hollywood casts you as a professional stunt driver under the direction of an on‑set film director. Each scene demands precise execution of stunts, such as tight drifts, timed gates, near‑misses, jumps, and more. Clean runs earn higher scores and precious seconds added to your timer, while mistakes risk burning through limited reshoot takes. Fail a critical stunt, and you’re off the set.
The controls on the Xbox Controller are quite simple and straightforward: you accelerate with the right trigger, you brake with the left trigger, you drift with the B button, and you nitro with the Y button. Everything else comes down to precision, timing, and nerves of steel.

Each level introduces new tricks, hazards, and stunt requirements. Score high, stay on schedule, and keep the director happy, or risk burning through reshoot takes. Run out of time or botch a critical stunt, and you’re fired from the set!
Okay, I’m being overly dramatic. But it’s Hollywood, baby.
Lights, Camera, Action!
After a quick tutorial, our first full mission dropped us into an ‘80s‑inspired action sequence reminiscent of Miami Vice. Behind the wheel of a boxy retro sports car, we tailed criminals through tight streets while hitting drifts, near‑misses, and prop‑based stunts.
The drifts and stunts requested are quite straightforward. The trickiest parts are getting in as close as you can to moving vehicles, debris, and other props. While it feels tight, Stuntman: Hollywood allows you some wiggle room, so it’s not completely impossible.

Next up was a high‑octane Fast & Furious‑themed escape sequence, this time running from the cops instead of chasing them. The level is split into two segments, complete with a mid‑scene vehicle swap.
Stunts ramp up in difficulty, introducing timed gates and mandatory critical maneuvers. Miss one, and it’s an instant game over. The pressure is real, but the spectacle makes it worth the effort.
Our most anticipated set piece was the recreation of the iconic Back to the Future climax. It also turned out to be the toughest level in our demo.
The scene opens with a tricky reverse‑driving stunt before throwing you into extremely tight drifts that quickly eat through your limited reshoot takes. You only get six, and we burned through half of them in the first few stunts.

The final level we played was inspired by the 1973 disaster film Earthquake. Packed with jumps, collapsing set pieces, timed gates, and sharp cornering, it was easily the most fun of the bunch. Less technical than the previous two levels, it leans into spectacle and momentum, making it a great final piece to the demo.
Stuntman: Hollywood is shaping up to be a stylish, energetic revival of the stunt‑driving formula, one that celebrates iconic movie moments while delivering fast, arcade‑friendly gameplay. The levels we played were varied, challenging, and consistently entertaining, and we’re excited to see more.
Stuntman: Hollywood is coming soon on PS5, Xbox Series X|S, and PC.
