Armored Core VI Ray Tracing System Requirements Revealed

FromSoftware and Bandai Namco Entertainment have released the system requirements for Armored Core VI: Fires of Rubicon.
armored core vi fires of rubicon key screenshot 3

The Armored Core VI system requirements have been divided into Ray Tracing off and on, with a small caveat that ray tracing is actually only active in the garage area of the game.

That said, the specs don’t seem too out of place, and the minimum specs (ray tracing off) will only require a GTX 1650 with 4 GB and 60 GB of storage space. The requirements are rather light, and this will certainly please fans that are looking forward to playing the game with value rigs.

armored core vi fires of rubicon system requirements ray tracing off

Ray Tracing on tells another story, and even though it is only active in the garage area, players will need at least an RTX 2060 6 GB to enjoy the game properly. The recommended specs push this up to an RTX 2070 with 8 GB, so it isn’t such a big leap from the minimum.

Both ray tracing off and on will require 12GB of RAM, so this is something that players will have to keep in mind even if their other components are up to spec.

armored core vi fires of rubicon system requirements ray tracing on

Armored Core VI: Fires of Rubicon is launching on August 25, 2023, for PS4, PS5, Xbox One, Xbox Series, and PC.

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