ZERO PARADES: For Dead Spies Launches May 21 on PC
In a nutshell
- ZERO PARADES: For Dead Spies launches May 21, 2026 on PC for $39.99, with a PS5 release later this year.
- Features full English voice-over and text localization in five languages at launch, with eight more coming via free updates.
- Developed by ZA/UM Studio, creators of Disco Elysium, the game explores espionage, failure, and redemption.
ZA/UM Studio, the acclaimed team behind Disco Elysium, has announced that their upcoming espionage RPG, ZERO PARADES: For Dead Spies, will launch on May 21, 2026.
The game will be available on Steam, Epic Games Store, and GOG for $39.99, with a PlayStation 5 release planned later this year. It will also be Steam Deck Verified.
Full Voice-Over and Localization Support
At launch, ZERO PARADES will feature full English voice-over and text localization in English, German, Russian, Simplified Chinese, and Spanish (Latin America). ZA/UM has committed to expanding language support faster than their previous project, with eight additional languages—including French, Italian, Japanese, Korean, Polish, Portuguese (Brazilian), Traditional Chinese, and Turkish—rolling out through free updates starting late 2026 and continuing into 2027.
Studio Head Allen Murray emphasized the importance of accessibility:
“It took nearly five years to deliver the full slate of localizations for Disco Elysium, and our players deserved better than that. This time, we’re launching with five languages on day one and committing to a faster cadence.”
About ZERO PARADES: For Dead Spies
In ZERO PARADES, players step into the shoes of Herschel Wilk (codename CASCADE), a brilliant but burnt-out operative returning from “spy-purgatory” for one final mission. The game explores themes of failure, redemption, and the fragility of the human condition, with dialogue checks that turn setbacks into unique narrative branches.
ZA/UM continues its tradition of weaving psychological depth and consequence-driven storytelling, promising an RPG experience where every misstep shapes the player’s journey.












