Riot Games has found to find ways to impress at its broadcast of its annual international tournament – League of Legends World Championship (Worlds) in the previous years. Some of these feats include a life-size dragon crashing the Bird’s Nest in 2017, Augmented Reality counterparts joining K/DA on-stage in 2018, and the Holonet technology used at AccorHotels Arena in Paris last year.
This year, Riot has stepped it up with an elaborate mixed-reality (XR) stage. This was done with the help of over 40 XR artists and technicians, co-produced by Possible, and a modified version of the Unreal Engine. Unreal Engine renders the XR environments at 32K resolution and 60 frames per second in real-time.
The hype for the upcoming Grand Finals on Saturday, October 31 at 6 PM, Philippine Time is definitely real so join us in seeing who takes home the championship tomorrow!