Sony and Insomniac Games have announced the Marvel’s Spider-Man Remastered features that players can expect once the games launches on August 12.
As announced on the PlayStation Blog, PC players can expect various features that will take advantage of the various hardware configurations at its disposal, which you can see below:
- Ray-traced reflections for supported hardware. A new higher-quality ray-traced mode will be introduced.
- NVIDIA DLSS (Deep Learning Super Sampling) to boost frame rates without compromising image quality.
- NVIDIA DLAA (Deep Learning Anti-Aliasing) to boost image quality for users with the GPU capability.
- Ultrawide 21:9, panoramic 32:9, and NVIDIA Surround multi-monitor setups support.
- Various other rendering options including SSAO, texture filtering, LoD quality, shadows, and more.
Spider-Man Remastered will also support the DualSense controller along with features like adaptive triggers and haptic feedback when swinging through the city or while battling villains. For controller-averse setups, Mouse and Keyboard support will also be available that will provide a wide number of remapping options and accessibility features, alongside achievement and cloud save support for both Steam and Epic Games.
Spider-Man Remastered System Requirements
Alongside these features, the system requirements for the game have been revealed as well, which you can see in this pretty expansive chart below:
Spider-Man Remastered Pre-purchase Bonuses
- Early unlock for three Spider-Man suits – Iron Spider Suit, Spider-Punk Suit, Velocity Suit
- Early unlock of Spider-Drone combat gadget
- 5 Extra skill points
Marvel’s Spider-Man Remastered will be coming to PC on August 12.