Yakuza: Like A Dragon just launched and as we are getting ready for our review, it’ll take us a little time to get it out because I keep getting distracted by nostalgia. The first hour of delving into the game takes us back to December 31, 2000, Kamurocho… about five years before the events of Yakuza or Yakuza Kiwami. We follow our hero, Ichiban Kasuga throughout a pretty weird point in Kamurocho history.
Yakuza Zero was a pretty decadent time in the 80s and as the city grew exponentially the next few decades, there was a lull in its cityscape prior to the construction of the iconic Millennial Tower. The Shangri-La still stands before the unforgettable showdown between Goro Majima and Kazuma Kiryu. And a few other landscapes where story points throughout the series took place. It was so old, they don’t have a branch of Don Quixote just yet.
Come check out our gallery of memories throughout its crazy seven mainline series run and if you include Yakuza Zero and Judgment, that’s almost ten games in the series where this setting has taken place. You probably know where all the good spots are and how they’ve changed throughout the years.

Seriously though, almost ten mainline games and we still haven’t eaten at that NY Hotdog place. They’ve put in Ikinari Steak, Gindaco, and Gyu Kaku but no love for the hotdog. Shame.
Welcome to Kamurocho Bowling Alley Minigame Sucked Sega Collection Here Corner where all fights happen Lookin’ good, Mama-san Best Bar in Town Before online selling Come for the show, stay for the fight They got guns here Champion Alley Same Karaoke Songs for 15 years So many people got shot here Husbandos charge an arm for their attention Overpriced coffee Go-to Ramen Joint I could go for chicken wings Sushi and a Hug Don’t tell Ichi what Kiryu and Majima did to his place of birth
Our review of Yakuza: Like a Dragon will be out soon, as soon as we get out of this nostalgia trap that we’re caught in.